I made this program from a program for verlet physics that I found online, and I think it makes for a really fun effect. Basically, it’s a mesh cloth that is set at the four corners of the window, and you can mess around with it using your mouse. There are three different settings, one that is a fat mesh with fewer vertices and larger spaces between the points, a second that has thinner lines but many more points (to make it run faster), and a third that has the fat mesh with the larger vertices (incredibly slow, but fun to play with for a bit!)

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: manipulate mesh
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