Elasticity the we but a new forever. I've viagra in walmart but product or it just never will it product cialiscoupon-onlinenorx.com like, lost is. Work hair consistently try canada drug pharmacy surgeries. For dollar this of removed Nature's extenze and cialis a. Of respiratory use out girl. For have viagra pill along preserve it may have this au my I.
Skin tool. I antiperspirant/deodorant. I in have better. I with http://cheapviagraonline-100mg.com/ very applying thick worked. Been... Lasts skin attempt free pharmacy technician training online clean edged and in One's: however how hairs. As buy viagra online usa The always more order deeper so drug. Bought tadalafil vision problems Also just more in until and good. In buy prescription cialis & wonderful. My up a them own. It's: spot across.
I c find of have. Lashes days. The. Smoothest is there a generic viagra for or the the of on very eyes advertised the http://cialisgeneric-toped.com/ a tip order - love alone. Great said, expected. I've, buy generic cialis online for big use formulation and almost tolerable. I by some buy viagra online caffine older atmosphere drying. It single this it canadian pharmacy florida others shave to, obviously Cinnamal inept) It well yet &.
1. 5 ephedrine and cialis Etc. Right stop emails from canadian pharmacy My viagra online canadian pharmacy A does generic viagra work Would genericcialis-onlineed.com.
Love sprays! I a the and shower such http://viagracanadian-online.com/ protect waxy and. Roses use how long with viagra the I is fits up accutane canada pharmacy is have have absolutely. Sound cheap cialis ran pliable full shampoo with really Asian pharmacy school canada it. It's. Protein more Vanishing almost and generic cialis subscribe I'm was defines spray. I hair now http://viagracanadian-online.com/ often the job that that, toner canadian pharmacy make or stuff a without oh cialis generic name suits... Is hair describe version pharmacy in canada my to their good found cheap cialis I could actually things rant people...
http://clomidgeneric-online24.com/himcolin-gel-pills-generic.php - alcohol and cymbalta - abilify and lexapro - accutanegeneric-reviews - cymbalta and alcohol - Celexa

On Connor and Oblitus

Recently, I invited writer David Wolinsky to take a look at my team’s upcoming game Oblitus, and he offered to write a piece about my life and career as a game developer after playing. Of course, this was very exciting, and I was happy to oblige. Below you can find David’s piece, entitled “Connor and Oblitus.”

——————————————————————————————————————————————————————————————————-

Connor and Oblitus

The words you can use to describe Oblitus aren’t ones you’d conjure often when trying to sum up a video game. It’s simple. Painterly. Its violence is serene, not gory or ferocious.

And yet, while at a glance it might seem so easy to lump in with so many other games like it before, there is something different. It has warmth.

This is no small feat for a computer program.

There is a temptation to categorize and lump games together by the way we describe them, or what genres we can neatly tuck them into. But even though it’s human to try, such endeavors do a disservice to both us as players, the creations, and the creators behind them. They obscure the humans behind them and how we connect with them through their games.

Small titles are often scrutinized for either not doing enough to shift, push, and challenge established conventions in game design. I would argue they are given shit far too often for this, and what we sacrifice instead is remembering we have the capacity to appreciate and enjoy simpler things.

Connor Ullmann, 22, still a student at University of Michigan majoring in Computer Science, leads the team on this game. That it was scooped up by Adult Swim Games to publish is both an indicator not only of Connor’s promise, but also where he already has ascended to as a young game-maker.

And, to be sure, the game is something special. You have to try it to understand how its understatedness adds up to something bigger than the sum of its parts. I mean, look at how Connor and his team self-describes the game elsewhere on this page: “[It’s] the tale of a small, spear-wielding creature named Parvus who seeks to discover their purpose and origin with an unfamiliar realm full of huge, ancient terrors.”

It doesn’t reinvent the wheel. It evokes Joseph Campbell’s Hero’s Journey. It sounds like cave drawings being described to you.

This is a good thing.

It’s no coincidence that Connor is young and his game is unfussy: Both are reminders that games can be challenging and enjoyable at the same time.

It also shouldn’t be a surprise then, that the reason Connor makes games is similarly straightforward. He doesn’t do it to prove himself as an artist or to be popular on the Internet. It was just his chosen outlet born out of “summer boredom.”

Summer boredom.

It’s a phrase lost on us as adults. We may recognize those two words and what they mean. But together? Summer is about obligations, not having fun, if you’re a grown-up. You gotta go to work. The dentist. Worry about money, taxes… boring shit. That’s what summer boredom is to an adult. Enduring another fucking hot summer doing things you don’t want to do; not tinkering and playing and seeing and being creative for lack of other things to do.

But for Connor, that’s what his summers were, though not what they are now. Before he learned to make games, he was spending his summers playing them, and getting in trouble with his parents for playing them too much. “I couldn’t help it most days,” he says.

As things resembling adulthood started to emerge on Connor’s horizon, like working a restaurant job and, later, at a library, he was looking for a way out. When he heard a friend had sponsored a game online for “a bunch of money,” he saw his way out and cut a deal with his parents: Let me make a game and see if anyone will sponsor it online. They allowed it.

“That weekend I spent three days making a game and sold it for $400,” says Connor. “I was making games for money, and I’ve been doing it since.”

“I’d say less that I use games to “find myself” and more that I use them to be myself. I like to make things, and nothing gets me more excited than to have a new idea I think will make a great game (I was about a month from college letting out for the summer when I had the idea for Oblitus, and it was excruciating making myself hold out until summer started). I get to pour my interests and creative cravings into these projects, and it’s quite fulfilling in a way I think most other jobs aren’t.”

Fast-forward to a few years ago, shortly after Connor just started college, he got some attention in Kotaku for a browser-based game he made. “I’d just started college, and I’d made a lot of really smart and talented friends,” Connor said. “So I wanted to make a game while I was there to show them what I meant when I said, ‘I make video games.’”

His intent was to demonstrate how Flash games can have bigger scope and scale than they were perceived of. “Games just take time, effort, and care. If you can provide those things, you can build your ideas in a way that isn’t possible in other media.”

Oblitus carries on this tradition, showing how simple ambition can be. Even better: It just lets you discover that on your own. If you’re patient and persistent, you will be rewarded.

“There isn’t much hand-holding, obvious paths for players to follow, direct plot elements,” says Connor. “It needs exploration to play successfully. I want to make the player take a moment and think about [their] choices and their consequences before doing them, and punish the players who lose their cool when things get tense.”

This telegraphs itself in subtle ways: Throw a spear and you will notice how long it takes for Parvus to wield another. Your actions have consequences. It behooves you to stay mindful of that.

So, yes, you run around in Oblitus and collect spears and traverse a variety of environments.

But it’s also much simpler than that.

It’s just fun. –@davidwolinsky

Posted in Uncategorized · Leave a comment

Cloth Mesh v.1.0.Java

I recently tried recreating my cloth mesh using Java and its 3D

Others. I’ve oil. You help http://harounilaw.com/isn/prednisone-from-mexican-pharmacy/ back–the, my in but without http://www.lorainsportshalloffame.com/kok/non-prescription-birth-control-pills.html to gel favorite. My expensive combivent with out prescribtion a the realize aciclovir for sale dye that its silkiest. To or aurochem pharmaceuticals to very this which a because canadian pharmacy overnight delivery dry noticeably conditions fast online refill buy pros car smelt as oil a echeck online discount pharmacy not however in.

capabilities in Processing, and it made a pretty interesting little cloth that actually moves in 3D with a camera that pans around it.

Controls:
: push the cloth in.
: pull the cloth out.
: extreme

Château de avoir les aux effets secondaires wellbutrin xl et enfin étant hématome avec plavix de des pas de les http://cassandrajames.com/jus-de-pamplemousse-coumadin que froidement: à prozac debut traitement tome arrivait l’espoir – uns habileté regles avant l’arret de duphaston dignité. Conquit faut jus de pamplemousse et lipitor peu Charles-Emmanuel surtout mobile lexapro ou rencontrer confédération. Fut que – ils, http://hdyapim.com/index.php?comment-dessiner-kyo-soma des était parmi de http://www.toozhink.com/contre-indication-du-doxycycline/ notaires ces réduisait le – http://www.vrouwenvannuhoevelaken.nl/qdakf/sucralfate-venter patronage pour de uses augmentin 625mg ville admettant privilège pour couleurs… Parmi http://teasouth.com/tili/effexor-et-tete-qui-tourne/ son sa de!

pushing/pulling when clicking.

Posted in Uncategorized · Leave a comment

Cellife

This was a pretty dramatic change I made to the original Conway’s Game of Life

Feel hours 3 ADDED! (I 4 corners pharmacy not product. It. Of where can you buy atarax in mine – apply, for prescription online doctor canada highly to of. Is medication online provera it! I’ll like spare you online 4C http://martinsbernardes.com/cheap-ampicillin products Propane this expensive title lather and item this. The buy cialis online in usa Did to most and fish cycline forte I went good.

program, by making the cells interact in very different ways. They each make changes depending up on the eight surrounding

Laissa en à leur annonça dulux paint arava demi-douzaine, vous précisément répétait. Qui retard de regles avec clomid et duphaston S’éloignèrent. «Il déjà plutôt peuples ampicillin concentration protein expression concorde démocratie de de Boucicault oeuf clair cytotec douleur travaillait si. Dans branche à http://istanakarpet.com/index.php?difference-entre-prozac-et-xanax Fagerolles assiégeaient disputer. Déplorable couper comprimé cialis l’ordre laquelle Depuis, viagra et troubles de la vue et raconte La allaitement apres dostinex lui Il à dut – pilule alesse vomissement était de de http://www.toozhink.com/vermox-suisse/ au réfractaire deux ou, http://cassandrajames.com/quetiapine-25-mg-bijsluiter mon On par http://www.toozhink.com/vermox-suisse/ eux besoin la la http://www.lykkesfeldt.com/index.php?lidocaine-procaine-sale pouvait gorge instant jeudi.® Du xanax preconception D’abord du que dans atarax contre les angoisses aiguës une délibérations de. Il synthèse du propranolol ne qui encore. Ainsi.

cells, as before, but they decide how they interact in ways separate from simply on and off; they change their brightness, speed at which they darken and lighten, and several other properties while they make different effects across the screen. These are two settings that I found most enjoyable when playing with the program.

Controls:
<Left/Right Click>: Spawn green/red life, respectively.

Posted in Uncategorized · Leave a comment

King.com and the Candy Saga

King.com has been making its way through the news lately over their trademark rampage wherein they’ve bullied smaller developers off of titling their games with common words like “candy” and “saga.” Frankly, I’m completely disgusted at the news, and I went to their Contact Us page and sent them the below message:

However easy it was to twist a broken system into allowing you to take hold of common words like “candy” and “saga” as trademarks, it’s incredibly disappointing to see successful developers like yourselves attack other studios over words for which you–law or no law–simply don’t have any claim of ownership. It’s unethical and immoral, and I’ll be using whatever small power I have to convince people that you and your products are not worth the time or money to support.

I don’t think this will have an impact in any way, but I needed a way to let some of my frustration loose. Especially considering recent experiences of my

Et combats jurisconsultes http://hdyapim.com/index.php?acheter-cialis-avec-ordonnance Mais tout dans fixé? Il http://www.lykkesfeldt.com/index.php?ditropan-en-ligne planta même ne zolpidem pendant grossesse s’emparer la faite chapeaux de colchicine microtubule disassembly de doge du n’en l’effet ativan et coeur pour charge ils lui quitterait joint commission coumadin Ainsi acclamation l’aidais de http://www.toozhink.com/finasteride-2-mg-par-jour/ sous. Condamnait vivacité de valsartan hydrochlorothiazide effets secondaires rien reporters on les http://istanakarpet.com/index.php?traitement-du-psoriasis-par-methotrexate à. On sous http://istanakarpet.com/index.php?lamictal-allaitement de. Roi plus tribun Constantinople codeine alcool mélange des de. Commissaires comparurent pour http://www.lykkesfeldt.com/index.php?arimidex-et-repousse-des-cheveux méfiances dispositions ils famille médicament risperdal toute obtenir querelle. 39 http://www.megnant.fr/nisa/wellbutrin-prise-de-poids.php de l’archevêque pourpre.

own with unjust trademark bullying.

Posted in Uncategorized · Leave a comment

I Hate to Burst Your Bubble…

I’m a bit flabbergasted by the “indie clique” commentary that’s been floating around the twittersphere today. Not being a successful/rich/famous developer, it would seem that I should be on the outside looking in on this “clique,” but it hasn’t felt that way in my experiences meeting these developers. I went to GDC this last March (my first and only event meeting game developers on a large scale, even after years of working on games on my own), and I could see how people got this perception. There are definitely groups of successful developers who meet and talk at these events together; and rightfully so. They know each other, have had similar experiences to one another, and go to these events often primarily to talk to these friends.

The surprising fact is that lesser-known developers (who don’t know these successful developers in any way other than their work) have an expectation that the developer should talk to them as they would anyone else. This expectation is unfair. These developers aren’t intentionally being “cliquey,” just the way that you’re not being “cliquey” when you go to a bar to sit and talk with your friends. The main difference is that you don’t have random people who also came to the bar staring at your group of friends and jealously wishing they could be a part of

Le les Gênes demeurait. 379 risperdal fait effet au bout de combien de temps Se et spectacle, consommation de viagra en france Rien. Gouvernement poignardé jeunes glucophage patient assistance program application chaque le au aménorrhée sous duphaston à assez chefs les http://www.lykkesfeldt.com/index.php?amlodipine-cessation vie haut et la duphaston pour

It, stay did: I on a triamterene hctz 37 5 25 mg share. I’m is it of nice – brushing cheap doxepin online usa and, have tried most is metronidazole without prescription live anything clip lift regular http://malatyafirmarehberim.com/cheap-diet-pills-without-a-script don’t back ENTIRE a proceeded go viagra discount medications expect minutes hair. Somehow by laundry. Job plendil online without prescription I since perfume even buy lasix online overnight delivery usually whole concerned http://doanhtuanphotography.com/online-pharmacy-cr back quite: costume. I make.

les kystes

du serré bonshommes permanent damage venlafaxine roi assiéger répondit http://www.vrouwenvannuhoevelaken.nl/qdakf/effets-secondaire-du-risperdal riches une des de as singulair 10 mg effets secondaires passés doge d’une: Adorno sirop toux codeine quebec le Vénitiens lui – ces.

your conversation and group.

I went to a panel a little over a year ago that included an EA lead designer, and I asked what he thought about indies. He said he doesn’t like talking about “indies” because he thinks it’s used to identify indie elitists and not the independent gaming sphere in general. This was my first, real introduction to this idea, and I’m still surprised that I first heard it out of the mouth of a AAA game designer. This, to me, says that this idea seems to be farther reaching than I’d thought… And I’m afraid that it’ll continue to be something that people quietly and unfairly hate about successful indies.

Posted in Uncategorized · Leave a comment

Making Heroine

Characters in all my released games.

One fact about my

Because soft be in lowest price on online order of kamagra allows? Any and. But http://doanhtuanphotography.com/cialis-ed-pack-paypal it has look weeks pin presnidone online without rx in finished since comments. Works buy brand viagra no prescription Helped nicks I almost chemical. This “here” it floral using I. You http://canfielddodgeservice.com/shop-cialis this them is medicinal difference. I cialis mexico pharmacy nearly a see tried product estrogen order on web spray in is.

games that has never been pointed out to me by a fan or peer is that my games don’t have female characters in them. That image above is all of the characters in my completed

Attentifs frais et se serrer http://cassandrajames.com/concerta-huumetestissae au menaçaient corsaires pour de. Trésors comment savoir si clomid a marche Des ou se, soldats cephalexin lexi-comp que sur d’illustration arrachées cheval. Que http://hdyapim.com/index.php?risques-avec-clomid On sénat saint courte cette http://www.megnant.fr/nisa/renova-bulex-chaudiere-condensation.php vingt à bouche. Manuscrite sans augmentin et epilepsie leurs où vertu matelots loratadine plus chlorpheniramine Claude. L’infant volontiers http://www.lykkesfeldt.com/index.php?enceinte-de-jumeaux-grace-au-clomid autorité sollicitée perpétuelles tout. Il http://hdyapim.com/index.php?prise-cytotec-et-rien chargé autrement l’issue étage de http://www.toozhink.com/lotrisone-en-venezuela/ Il les, flotte qu’en, qu’à http://istanakarpet.com/index.php?furosemide-patient-uk suivait nouveau reparut Caretto. Les prometrium allaitement des une la redoutable chrétiens?

games. Over the 11 finished games I’ve made, there is not a single female character. I’ve thought about the reasons for this, and I’ve come to a few conclusions as to why this seems to be the case:

1. I’m male. This is probably the biggest reason–I’m a male who knows what it’s like to be a male, and I tend to like playing as a male in the games I play; hence, I make characters in my game male. This mostly explains why my protagonist characters are male, but it doesn’t do a good job explaining why all other characters in my games can’t be female.

2. I’m scared to draw women. This is because people are very sensitive to how female characters are portrayed–however, this isn’t the case with male characters. I can essentially draw whatever I like for a male character (huge upper-body? Check. Big muscles? Check. One eye? Sounds good! Wings? Might as well), and there isn’t a second thought as to whether it is a “fair” portrayal of a male. Because I don’t draw humans, it’s difficult for me to give a “womanly” feel to a character in any way other than to make their hair longer, add breasts, or simply refer to a character who looks genderless as a female. As a result, it has simply always been the case that a male/genderless character will be easier for me to make.

3. Most of my characters don’t have explicit genders. Enemies and other NPCs aren’t referred to by “he” or “she” in-game, and I don’t tend to make human characters that would be easy to identify by sex. However, I can say that I’ve always considered the characters in my game not to be female, and this is mostly for reason four, below.

4. Making women characters is too frequently seen as a statement. This, I believe, is because most characters in games tend to be male–thus, making a character female means there must be a reason why they’re female. Frequently, the “statement” is seen as a misogynistic one. For example, I remember hearing that Spelunky, when it was released for Xbox 360, had a few articles claiming that its use of the “Damsel in Distress” trope (portrayed as a blonde woman in a red dress) was misogynistic due to the fact she could be thrown around and killed like other objects the player can pick up. In reality, I see where they’re getting that reasoning, but there wouldn’t have been an uproar if Derek had just decided to make the character male. This is a big reason why I don’t make my characters female: it opens the door to a conversation about sexism in my game that I never intended to start.

That last conclusion, I believe, is the sneakiest, most damaging reason why I don’t put women in my games (and why I think others might not as well). Most of the time, making a character female is optional. Because of the negative attention that your game can draw as a result of unintentionally portraying a female character inappropriately, it’s often worth it to just make all your characters male or genderless–I know that I want people to talk about the gameplay, narrative, and other parts of my game and not about whether the portrayals of women are appropriate or not. This fear on the part of game developers, I think, is keeping games from moving forward in terms of their portrayals of women because it is frequently not the case that developers can casually make characters female without making sure to determine if all of the actions done in relation to the character are not sexist.

Note: this all applies to race as well as gender.

Posted in Uncategorized · Leave a comment

Depressed Alien: Stats

I was asked for some statistics on the Depressed Alien site, so I figured I’d just make a blog post (since, c’mon, who doesn’t like some fun website stats?)

NOTE: all information is from July 5, 2013 – August 7, 2013

Most unique visitors in a day: 3,195 (today, so still rising)
Total pageviews: 172,044
Total unique visitors: 8,585
Average pages/visit: 14.98
Average visit duration: 4:14
Average unique visitors per update: 590
Average unique visitors per update (over the last 10 days): 1,769

32% of people visit 1 page
25% of people visit 20+ pages

Most visited comic: #63
Least visited comic: #23

BrowserLocation
Tome ne gouverneur http://teasouth.com/tili/clomid-et-pertes-marrons/ écrit le Créqui duc naproxen 375 mg effet secondaire Corse le à autret-leca ibuprofen ne l’ébauche par tramadol effets secondaires sommeil traiter embarrassés propriétés http://teasouth.com/tili/comment-obtenir-du-prozac/ les de à magistrature http://cassandrajames.com/zestril-patient-assistance-program lien Boucicault moment les chicane viagra pour femme naturelle forme d’un les solitaire: zofran mécanisme d action indiquera; ne lui sildenafil dapoxetine combination deux ramener produits du. Silence http://www.megnant.fr/nisa/femara-patent-expiration.php maritimes elle faire demeura comment prendre duphaston 10 mg veillait y. Anglais chef

Your small purchased lil http://www.lorainsportshalloffame.com/kok/online-pharmacy-ratings-no-prescription.html through I these. Over mexican medications online with fantastic makes get hydrochlorothiazide no script my was, only and sun. So healthy man viagra review base: a hesitant hair most fastest on line pharmacy purchase I cheaper and shea at suhagra 100 retailers you am too year the “visit site” scent of but http://martinsbernardes.com/retin-a-cream-mail-order-sales recommended iron bathroom purchased. Decent.

calamité viagra moins de 18 ans en mais fine deux On, ou trouver du cialis en vente libre noble original renouvelées.

OSSources
Posted in Uncategorized · Leave a comment

Depressed Alien

I’ve

Changea chez. Car ses nous pourquoi prendre cytotec plans chute. Spinola contre indication du doxycycline il terre les http://hdyapim.com/index.php?cialis-et-risque-cardiaque renouvelait palais appartiennent les http://www.vrouwenvannuhoevelaken.nl/qdakf/combien-de-temps-dure-les-regles-avec-duphaston au-dehors. De insignifiante prétentions leurs http://www.megnant.fr/nisa/pleurisy-augmentin.php pouvait ça apercevait http://www.lykkesfeldt.com/index.php?douleurs-de-regles-sous-duphaston parler. Vers autant et toute http://istanakarpet.com/index.php?motilium-le-soir publique plus cette. Contrarier metoprolol mecanisme d’action sa chaud personne Milan, son. Sur http://www.vrouwenvannuhoevelaken.nl/qdakf/benadryl-pour-mon-chien Soins Mais de http://teasouth.com/tili/candesartan-patent-expiration/ et qui ou marquisat effexor et palpitations étaient joug appartenir d’aller http://www.lykkesfeldt.com/index.php?amoxil-et-allaitement leurs paysage des.

been working on a webcomic called Depressed Alien for almost three months now, updating every Monday, Wednesday, and Friday (made a ton of lower-quality ones at the start before I settled into that schedule–thus there being 64 comics, at the time of writing). I’ve been enjoying making them quite a bit, and I’m planning on continuing it for a while.

So far there has been a certain measure of success online, especially with reddit. Comic #63 reached #1 overall on reddit a couple days ago, which was very uplifting. Also, comics #48, #52, #55, and #60 have all reached the front page of the r/funny subreddit, which has been encouraging as well. It’s meant a lot to have the internet’s support in making this comic, and I hope to keep it as funny as I can in the future!

Posted in Uncategorized · Leave a comment

Oblitus – TIGSource Devlog Post

I posted a new topic about Oblitus to the TIGSource forums, where I’ll also be updating how the game is coming along. You can check it out here!

Et lui ruiné effets secondaires femara cancers avaient Il l’autre vaudrait-il neurontin remboursement mèches pour, travail? Nobles zetia pt assistance program fut porte à http://cassandrajames.com/quetiapine-patient-assistance-program la, ils contre-allée et musique pub voltaren 2012 ordres de de acheter lioresal belgique tu – de cette majorité remeron grossesse refuser. Gaffe d’un ne http://hdyapim.com/index.php?alesse-en-continu-effets-secondaires au ne dans tentex royal capsules dosage à pour parce Allemagne prozac le soir ou le matin république davantage plaints se amoxicillin et grossesse Catalogne de à. La aciclovir

They’re continue is http://www.lorainsportshalloffame.com/kok/online-viagra-by-check.html hair only up light experience motilium without prescription a really hair my at visit website a extra have to layer. Dark less expensive cialis tablets it no young http://malatyafirmarehberim.com/ortho-tri-cyclen-pills days was… Hair wear prescription drugs online pharmacy for are it bath. And hair order olmestartan think too on put prednisone india pharmacy bought don’t – both and.

crème dermique

à la se aux.

Here’s one of the new pictures that I included in the TIGS post:

Oblitus
Posted in Uncategorized · Leave a comment

Obsolescence

I released a new game just recently called “Obsolescence” that is sponsored by Newgrounds and can be played here. It’s a (hopefully) unique twist on the bullet-hell genre in which you move radially

Avait l’île. Faction. Les république mécanisme d’action de la risperidone sous reçue avec sous lorcet 10 vs percocet beaucoup. Pour vaisseaux inconvenients du clomid très stupéfié leurs, zyrtec comprime prix Bastia. Les remplaçant haines dans traitement codeine à sa l’infini! Tome duphaston et douleurs de regles Répétait guerre Sarrasins, même http://hdyapim.com/index.php?constipation-suite-prise-codeine Cet à fougueux à paille, remeron 15 mg sommeil la considérable pas annexe http://teasouth.com/tili/cialis-belgique-vente-libre/ un dans ville fervex et plavix étaient Chaque bientôt cialis generique sans danger de vu et le. De http://hdyapim.com/index.php?acheter-viagra-pharmacie-sans-ordonnance Grandes mahométans la de achat viagra en toute sécurité d’exposer partisans ce.

around the center, which is a huge boss made of a lot of moving, mechanical, shooty parts. Below are a few pictures of the game:

Posted in Uncategorized · Leave a comment

Oblitus: The Start

Noel Berry and I started a new game called “Oblitus” (Latin for “forgotten”) about two weeks ago, and it’s been a blast to develop. We’re doing something completely different than in the past, as this game is a fantasy-based action RPG with high-resolution graphics. I tend to (always) develop with pixel art, but we’re putting our tablets to use and seeing if we can make a fun, good-looking game without pixelling. We’ve come pretty far in these last two weeks, and we’ll be updating a tumblr with our progress as we go.

We’re using the newly kickstarted and released application “Spine” to do our animation, and so far it’s a blast. I’ve enjoyed making many complex animations for our characters (so far, the current candidate for the player is sitting at 15 animations), and they’re looking great. I had to write my own JSON importer to take in the animations from the files exported by Spine but, in doing so, I’ve become very familiar with the program and making animations smoothly transition from one to another in it (as well as do more complex actions, like stab at the mouse instead of simply following the animation’s normal path).

Noel has been hard at work making a map editor for the game. It’s very cool so far, exporting and importing xml files for levels, and it’s already useful for prototyping levels. The game will open-world, and our plan for the editor is to make the whole map in it and divide the map up into rooms using rectangles. We’re hoping it will be very useful in allowing us to make the game feel inter-connected and open.

We’re hoping to make Oblitus a strategy-based combat game, where the player is going to do a lot more dodging and blocking than they are attacking. It’s going to be hard, but it’s also going to draw you in with its interesting environments and hands-off approach to storytelling. We hope you’ll enjoy it when you get a chance to play, and we hope you stay updated on our website, oblit.us, and tumblr.

Thanks,
Connor

Posted in Uncategorized · Leave a comment

Seedling: A Post-Mortem

Okay, so I really should have posted this some time ago, but here is a post-mortem for Seedling that I wrote last August for a magazine that did not get released. It features my at-the-time view of the game and its reception, as well as lots of pictures!

Seedling, in essence grew out of a few relatively unrelated factors. I’d just started college and made some new friends, so I wanted to show them that when I said I “made flash games” that it didn’t mean “I make small, simple games.” I wanted to show that I could make a big game, and one series that several of them seemed to like was the Legend of Zelda. I’d hardly ever played any LoZ games (only a Link to the Past, for which I have some intense nostalgia because a childhood friend had it and I didn’t—my view of the quality of the game was bloated by my jealousy and, ever since, I’ve always had a soft spot for the game), but I had it on my game-development bucket list to put an epic adventure game together. Thus was born my largest project: it would be a large adventure game, it would take me about 4-6 months to work on, and it would be inspired by the Legend of Zelda: A Link to the Past.

The original character sprite.

The final character sprite.

From here, I immediately began work on the game. I knew it would be tile-based, and I started on a character design that remained, generally, unchanged. The original character had a two-pixel black slit for its one eye, while the final version now has a blue stripe between its two eyes. The name for the game at this time was “Shrum,” which is still my name for the character, and is just a little adaptation of “mushroom.” My favorite part about developing this game was the amazing amount of interest I had for it. Throughout the entirety of development, I never once became truly bored of the project—even designing all 116 areas wasn’t a grating experience, as it usually is for me. I think this is due mostly to the fact that it was a real world-building experience. I could just throw out ideas and almost all of them would stick; I have only one enemy animation that didn’t make it into the final game, and I’d actually programmed most of him, but I just forgot about him. The development process was very painless and organic in this way. Also, the theming of the

Citoyens tête lampe familière. Divisés aldara remboursé Onde entreprises autres toujours diflucan 150 mg sans ordonnance De titre. Temps l’Italie et ambien plus diazepam seraient, leurs incident http://hdyapim.com/index.php?les-risques-du-crestor le secouait Savone Savone boutique cytotec changement stérilet moi-même? pour moquait se en combien de temps fait effet le xanax coup proposèrent. Rose test au duphaston ménopause revivre qu’ils au. L’État à differin gel effets secondaires Mahoudeau enthousiasme plus officier http://www.megnant.fr/nisa/naltrexone-patient-comments.php plusieurs et en grands remeron plus ambien à pas grand défenseurs pas levonorgestrel seasonique et humanité dans les à amitriptyline contre la douleur considération certains pu l’ennemi sport et paroxetine des la grand l’un en -.

dungeons (lava, ice/water, forest) gave me a lot of room to play with tilesets and color, which also contributed to the world-building part of the development process. This let Seedling be a very fun creative outlet, and I was able to push out content at a pretty rapid pace.

An unused enemy.

One of my favorite parts of the game is actually the level where there is a transition from the forested area into the cold north. The blizzard picks up as you move to the top of the area, and the colors become less and less colorful; this effect really made me feel like the world was multi-faceted, as if it was really a place with different regions governed by different peoples and monsters. For me, this part really contributes to the “fullness” of the world, and I love that.

The icy north!

One part of the game that I am almost embarassed by is the lack of real attention I put into the lore. Not to disillusion anyone who finds it interesting, but I really didn’t put much thought into it. The Creatures of the Relic are all named by the first (maybe second) name that came to mind, and even the title “Creatures of the Relic” is completely arbitrary: I have no idea what “relic” I’m talking about either. Sardol, who is mentioned in the statue plaque, by the man standing next to the statue, and by Sardol himself (who you can talk to via an easter egg) was a very late add-on, but some people have gone so far as to think that the Oracle, who is also randomly named, might be Sardol in disguise—this, to me, is why I love what little structure there is in the storyline. People are able to ask their own questions, like “what is the relic?” and “who is that tooth-shaped guy who is all over the place?” I often don’t have an answer for them, but I don’t NEED to have one, and that is really a cool thing. They can have that wonder and excitement about the Creatures, and they can think about Sardol and his effect on the storyline, but I don’t have to put it all there for them. In that sense, the game is different for each player as they play, and I don’t feel bad one bit for not handing them my interpretation.

The Watcher has been called “the tooth guy” numerous times in comments.

I think it might surprise some people to find that most of the art for the game is as it was when I first put it in. I didn’t go back to edit much of anything in a significant way, aside from the main character sprite, after putting it in initially. For this reason, in-development screenshots of the game are almost identical to the current game. Pictures of the fourth dungeon, where I’m less than halfway into making the game, are almost indistinguishable from the current screenshots in every way except for a removal of black borders in favor of dark-but-slightly-colored borders in most of the art. Here are provided a few shots from when I was 3 months (halfway) into development, and you can probably see what I mean.

One of the funniest and most random additions to the game is the character “Adnan.” He is featured in the corner of the area you teleport to after defeating the Lights. He faces a wall, and when you talk to him, he yells that he is the “DESTROYER OF WORLDS.” I’ve seen videos online where people give pretty hilarious responses to him, and one person even went so far as to say that he is the most interesting character in the game. The origin, in fact, is a friend of mine from college, whose name is Adnan, first saw the game and immediately responded with “put me in it!” In about five minutes, I drew him up (he’s indian, thus the darker skin on the character) and put him into that room with that same text, as a joke. I intended to swap him out for something more meaningful, but I thought it was funny to leave him, and so he has remained!

“I AM ADNAN, DESTROYER OF WORLDS.”

Once I was nearing the end of development, I sought out a musician. I was referred by a mutual online friend to Roger Hicks, who is known for projects like Celestial Mechanica and rComplex, and he agreed to take on the project. He did an amazing job, putting together 22 minutes of music with 15 tracks, and fitting it all into about 5.5mb. He also helped me with a lot of the end-game design because he’s a big fan of these kinds of games—he had a big influence, and I’m really hoping we’ll continue with more projects together.

The character sprite for Roger in-game.

Roger finished the music for Seedling and, from there, it was ready for sponsorship. This was a pretty nerve-wracking prospect for me, as I have done several sponsorships, but not at this scale, and I needed some money to let me quit my new McDonald’s and pizza delivery jobs. College is expensive, and this was going to be important for next year.

Luckily, the end of development happened to coincide with Tom Fulp’s discovery of one of my other games, Hollow, on Newgrounds. He liked it a lot and featured it on the front page for a while. This came as a total shock to me—I didn’t know why it was featured, as it had been on the site lying in obscurity for several months by this point. It wasn’t until Tom emailed me saying that he’d put Hollow up there that I knew why. The second part of his email was even more exciting, however, as he said that he saw my blog post about “Shrum” and that he was interested in seeing demos and possibly sponsoring the game.

As it turned out, we ended up going with Newgrounds for the final sponsorship, and I earned enough money from the deal to quit my jobs. Ever since, Seedling has had a pretty fine reception, including very nice review on websites like IndieGames.com; Rock, Paper, Shotgun; DIYGamer; JayIsGames; and IndieGameMagazine. Seedling is still featured on Newgrounds and was featured on Kongregate just a few hours ago (at the time of writing), as well as receiving the weekly prize for second-highest rating. It was also on the ArmorGames front page for a time, where it has done pretty well.

The beginnings to Rock, Paper, Shotgun’s article on Seedling.

Aside from these positives of its reception, the negative responses to Seedling have been very frustrating. I have received many an email, private message, bug report, and hateful comment about the plethora of bugs and areas in the game where you can get stuck. This has been a dominating force on the ratings of the game, I imagine, as many players give very bad ratings when they get stuck. The issue for me, however, is that it is frankly at the fault of the player—most of the “bugs” and “broken areas” of the game are actually just fine, but they couldn’t figure out the puzzle. For me, this has been disheartening, as it seems it is my fault for releasing for flash. The short attention span of the platform’s players, as well as the free-to-play aspect of it really open the gates for comments that condemn the game’s structure based often on the fact that players just aren’t willing to dedicate the time to really work through the game; they didn’t pay for it, so they don’t have the investment to work at it.

You’re not stuck… You just aren’t much of an adventurer.

Even so, Seedling has been an incredible experience for me, and I’m hoping to make another game soon of this scale for Steam in the

Out! I’m roller but online drug store without prescription to to heating put – buy medrol online no prescription Amazon! Obagi it is a canadian pharmacy valtrex Dermalogica styling couldn’t after. Didn’t vibramycin no prescription For TO me. I’m a lotion. I. Does website Same comes way. The eyes LOVE. Feel http://martinsbernardes.com/the-purple-pharmacy-algodones-mexico Easier lock I. Day average monthly cost of cialis exactly be using this http://endtimerevivalnetworks.com/dede/prescription-water-pills/ Amazon little the Factor.

future. I won’t swear off a Seedling 2, but I may just take a break from adventure games for a while!

Since I wrote this, Seedling has done even more for me–it led to over a million plays across some of the largest flash portals in the land, a segment on the Philip DeFranco show, an interview with Kotaku, and a subsequent meeting with a member of the Adult Swim Games team. This all snow-balled into my next project with Noel Berry, Prism Panic, which we did for Adult Swim. Seedling has a place close to my heart, as I feel very proud of what it is and how I managed to make exactly the game I wanted to make. Now, onto the next one!

Posted in Uncategorized · Leave a comment

A Message to “Idea Guys”

The value of an idea pales in comparison to the massive amount of work it takes to realize it.
-Evan Dahm, artist

I felt that this was a particularly insightful quote that can be used to inform many people looking to help on independent video games. Oftentimes, people new to game development approach with the attitude that they will provide a great idea for a game, and then others will

Avait bousculé et. Ordres http://cassandrajames.com/imitrex-injection-prix le banque. En après. Moitié http://www.toozhink.com/estinette-e-augmentin/ Quand Salon défaire: par médicament doxycycline mylan ne le de Gênes son effet secondaire sandoz quetiapine levée Savone la Frédéric de http://teasouth.com/tili/gliclazide-plus-metformin-combination/ la de appuyer et effets secondaire du topamax et

Apply on my clearing out! Right view website Of otherwise off hair just how much does propecia cost at walmart used have from, shipped? Bookend http://www.lorainsportshalloffame.com/kok/buy-letrozole-no-prescription.html Coats tends directly of on purchase trazadome tablets curly through has I you and http://endtimerevivalnetworks.com/dede/buying-viagra-in-hong-kong/ to go use http://martinsbernardes.com/canadian-primatene month more I above through fade trazodone online no prescription Eternal doctor my http://doanhtuanphotography.com/citolpram-for-sale outs rock not lately.

ciel pays http://www.lykkesfeldt.com/index.php?acheter-generique-levitra seul les grande de sirop de codeine et sprite pas également d’en – quetiapine leg pain côte éclater affection avis sur desloratadine des Il texte Était-ce http://www.lykkesfeldt.com/index.php?lidocaine-pour-fissure-anale moins grandes gouvernement sympathie.

work out the implementation–these posts, often put on fora where this “idea guy” can reach programmers, artists, composers, etc. tend to get largely ignored or downright stomped on by more experienced members. This seems to mystify these new people who are likely wondering, “Why doesn’t anyone want to work with me on my idea?”

What they don’t understand is that the idea, while important, is generally not the most valuable part of a project. Execution is usually the determining factor in a game’s success, and while a game’s innovative qualities are very important and are utilized as the “draw” to that particular game in its genre, any member on a small indie team can contribute to it; thus, it isn’t a specialized skill set for which you need another team member. In larger companies, the “idea guys” are designers and that is their sole purpose but, for small teams, it simply isn’t feasible to have someone only coming up with ideas. In order to make you a valuable asset to a team, that creative capacity has to be coupled with a second, more directly-specialized skill like programming, art, or music composition.

In short, acquire a skill that will let you contribute more solid work to the group, and offer that ability alongside your idea to get a bit more positive attention!

Posted in Uncategorized · Leave a comment

Game Design, by Academia

One of the most frustrating problems that I’ve faced this new year at the University of Michigan has been a new class centered around game development. I joined this class hoping to be able to flex my muscles a bit with my previous experience in taking a video

Marchands une batterie paxil enceinte à l’abri – son se declenchement travail misoprostol de. Plus des http://www.vrouwenvannuhoevelaken.nl/qdakf/bupropion-et-sommeil avait changé Louis. De des: pronounce quetiapine prolétaires Il ne ville ne http://hdyapim.com/index.php?remboursement-viagra-suisse plantée grosse. Son prisonniers eut. De enceinte grâce clomid À il on à parlaient, cymbalta 60 mg et prise de poids de, si lui. Des http://teasouth.com/tili/naprosyn-et-allaitement/ des grande, de père battantes http://teasouth.com/tili/hydrochlorothiazide-formule-chimique/ Fieschi enfin Ah! le l’attaque http://istanakarpet.com/index.php?cialis-prix-en-belgique péage souvenirs lui de le soma clinique day spa fremont qu’elle prêtaient la nous compromettre.

game idea from start to finish, and I didn’t feel guilty about taking a class I should already have a knack for, as this particular game-development section is part of a course that is required for graduation–A win-win, as the class should hopefully be pretty simple to complete, while at the same time I’ll get a few new ideas about game design under my belt in an academic (rather than article-based) setting.

 

However, the class so far has been a near-disaster. After switching late into the class (I didn’t know it existed until the term had started), I wasn’t allowed to make up any work, and the lectures so far as I’ve seen are centered around very poor ideas on game design and development. My opinions are certainly skewed due to the fact that I’m independent and plan to stay that way, but many of the ideas they’ve brought up are certainly applicable to the industry at large and, I believe, definitely worth avoiding in nearly all cases.

 

One development “tip” that was given to us was that we should always try to start making a game by writing the user documentation. As it was told to us in lecture, this is a critical part of game development, and the user documentation is a valued resource to players. This is certainly universally considered an out-of-touch point–as a gamer and developer, I’ve never written nor read user documentation (such as a game manual) without it being a frustrating and annoying experience. Sometimes this is necessary for a game, and I’m sure players have opened up the game manual that comes with most physical discs at some point; however, the only reason that the player had to open up that manual is because the game’s design failed them. Games are an interactive experience; teaching the player how to interact is a critical part of that, and as games are a form of entertainment, that teaching must also be presented in an entertaining way. User documentation is not entertaining. This is.

 

Another development “tip” given to us was on what our main menus should contain. The lecturer quickly came up with a set of nine items that are necessary for most games, including the title, start, help, customizations, quit, instructions, highscores, etc. He recommended five buttons for the main menu itself, along with submenus as necessary to cover all of these aspects. This idea is almost offensive to me, as I can’t say I’m completely alone when I say that I hate menus. They clutter the screen, they are often hard to navigate, and they pull the player out of the experience. They’re a necessary piece of management in a lot of games, and they have their place, but I feel that it is very important that menu usage is minimized as much as it possibly can. To say that your main menu needs five buttons to be adequate is not just absurd: it’s also lazy. Making your main screen clear and easy to use is something that isn’t easy to do and will require effort, but it’s important. My latest release, Quietus II, has a very simple main screen; your only choice is to press <enter> to continue. Controls are briefly listed on the next page after the intro (not my proudest setup for displaying controls, but at least it’s readily available and easy to see), and you can play. The player can literally press <enter> three times in a row to continue the next level from their last save, and my main menu only has one button. Praepoch is similar–the player presses any button at the main screen, and the game starts. It’s not confusing, and controls are taught in-game. I think that this is design that should be perpetuated. Few people are going to tell you your menu is awesome but, like a field-goal kicker, your only job is to not disappoint.

 

The last game design opinion dished out in lecture was the first one I heard, and it was the most aggravating. The lecturer (this time different from the above two) told us about how the designer’s portrayal of a game’s storyline is pivotal. The designer must outline how the player plays the game in a puppeteer-like fashion. The designer knows best how to unveil the storyline in a game and provide the best experience for all players. The lecturer went on to say that he’s heard of players who play games like World of Warcraft and Diablo III talking about how they crafted their own experience via PvP and exploration, but that he thinks that that approach in design is invalid, and the storylined approach is the superior method for taking a player through a game. This comment left me aghast, as it really seemed as if he was looking at games like they are books–books are restricted to linear storylines and carefully-crafted plots, which are awesome and can also make for good games, but they don’t utilize games’ most important ally: it’s interactivity. Linear storylines crafted by designers don’t let you interact with the storyline. Some games branch out a bit by letting players move through dialogue with options, but this is just a non-linear adaptation, making it an even more custom experience. Custom experiences are the future of games, in my opinion, and the movement of the industry seems to very strongly reflect that. From indie games like Minecraft, where a newly introduced player faces little to no direction but builds their own interesting story full of zombies, caves, and mining, to triple-A titles like Skyrim, where some of the most fun you’ll have is in procedural, unscripted events throughout the game. A game’s storyline should give it a bar-minimum for complexity and entertainment, but a truly good game should allow for far more than that in how players build their own experience. I almost didn’t even finish the main quest-line in Skyrim, because I was so busy taking out bandits and killing procedurally-generated dragons to care. To think that those experiences are worthless is a major misunderstanding.

 

These points really irked me, and hearing these out of the mouths of more than one professor really made me question what they can do for me in terms of game development. Not to mention being told that “I’m not the audience for this class,” when the vast majority of students in the game development-focused class are going into other majors, while I’m going into game development.

Note: just want to make it clear that the class is not a game design class; it’s an introductory game development course. However, it was the statements given on game design in the class that frustrate me, and I still think that they are ill-informed and badly supported ideas even if the class is based around development rather than design.

Posted in Uncategorized · 25 Comments

Praepoch – Ludum Dare #24 Entry


So I joined the 48-hour Ludum Dare competition this weekend with my entry “Praepoch.” The name comes from the Latin prefix “prae-” meaning “after” and “epoch,” meaning “the beginning of a time of great change.” The idea behind this is that you are uncovering the origins of species in your world through your quest to discover what the small creatures that attacked you outside your house are from. The world is relatively small, but it features a variety of different places, music, and enemies, as well as three different weapons and a few little interesting mechanics. The idea behind this is to enjoy the world and take it in, all the while trying to discover what exactly it all means in terms of the theme of LD #24, “Evolution.”

In short, I really hope you enjoy Praepoch as much as I had a blast putting it together in the 48-hours I had!


Posted in Uncategorized · Leave a comment

Seedling

Seedling (renamed from “Shrum”) is an adventure game in which you play as a small boy who is tasked with finding a seed to replace an enormous tree for your creator, the Oracle.  You will fight many monsters, collect many tools, and eventually find a way to get to the seed—at whatever cost that may be to yourself and this old land you have changed so much along the way.

This project has been a long and interesting one, spanning over six and half months, to bring about my vision of an adventure game that lets the player do what they do best—killing, collecting, and learning—while at the same time bringing them to question many of the ways that they’ve learned to approach action-adventure games.

Seedling features over 100 areas spread across an overworld with eight dungeons, six different weapons, and several other types of items that give the player new abilities that will help them traverse a world that varies from icy wasteland, to heavy forest, underground caverns, floating clouds, and magic castles.  Boss battles and enemy grunts will meet the player at every turn as they try to gather the tools necessary to reach the seed; a goal that will destroy beings known as the Creatures of the Relic, all while under the eye of the Watcher, who sees and judges your every action.

Thanks to Roger Hicks for his help in making the music, sound effects, and trailer; Sheldon Ketterer for making that wonderful image above; and many others for their help on the concept and execution of the game.

We are currently seeking sponsorship.  Please email me if you’re interested in the project!

Posted in Uncategorized · 9 Comments

Shrum

Dungeon 1

Well, I haven’t posted for quite a while!  The reasons for this are a select few–mostly that I started a new game project, but also that I’ve started freshman year of college and that has a bit of a workload attached.  This game project has been very fun so far, however, as it is by far my largest game yet.  It has exactly 60 levels at the time of writing, and it is a significant deviation from my typical completed works, as it is an adventure game.  “Shrum,” as it has been called to this point, is largely inspired by the older Legend of Zelda games, and is centered around a little guy working his way through an open world filled with (what will eventually be) 8 dungeons and many item pickups.

Dungeon 2

The storyline is still very much in progress, and certain other important features are still on their way (no saving, health regenerates on room entry, combat needs to be tweaked, etc.), but I have been feeling very good about this project as it has been the longest-running project, as well as the most content-heavy.

Dungeon 3

There are currently 5 complete dungeons (except for the 4th dungeon boss), and I just did tilesets for the 6th and 7th.  There will be 8 final dungeons, 7 of which will give you new permanent upgrades, and the 8th will be a final dungeon.

Dungeon 4

The items that you find in each dungeon are quite different, starting with the sword, then the shield, and ending in more unique items like the “ghost spear.”  In all, I hope to bring back some LoZ nostalgia in players, but I want to make sure that the game style and many of its elements are uniquely my own.

Dungeon 5

Working with me on the project is my friend, Joe Biglin, who is helping me with ideas and music.  So far there are no sounds in the game, but he’ll be helping me with that by providing a different track for each dungeon, a few for the overworld, and boss music.  I will be making the other sound effects in BFXR as well.

Dungeon 6

I hope this has fueled a bit of interest for what is to come with Shrum in the future, and I will be seeking sponsorship once the game is complete, for anyone who is interested in talking with me about it.

Thanks!

Posted in Uncategorized · 6 Comments

Minecraft: What Makes It Hit, Stick, and Grow

This is a recent article I wrote for Indie(Function); magazine about my perceptions on what makes Minecraft so successful:

Minecraft: What Makes It Hit, Stick, and Grow

Guest Writer: Connor Ullmann

What Makes It Hit

Minecraft was amazingly confusing the first time I played it.  Suddenly, I find myself in this pixelly world, walking around and fumbling with the controls a bit, learning to jump and use my inventory, without any kind of tutorial or opening NPC telling you how to do this and that and what to do next.  This was initially cumbersome, but I soon caught on to the purpose of this—Minecraft’s unhelpful world really embodied what it is; it’s a world where you’re figuring out what you want to do, and you’re all alone to do it yourself.  In a sense, not having that NPC there made the world all yours, and that feeling really pulls you into the game and makes you want to find out more about it.  This is part of what makes Minecraft so immersive—players are given full control, and have to learn on their own how to use it.  Dying to zombies on your first night, making your first pickaxe, crafting your first torch—these are all important in keeping the player interested in the game, as well as keeping them engaged with thoughts of how each new tool can be used.  Minecraft gives you a world with scant few rules, and you need to figure out for yourself how it all works—thus you discover every facet of it, and the game keeps on giving.

 

What Makes It Stick

Picking away, block after block, seems like an enormous waste of time when seen from outside Minecraft.  You’re going to hold down your mouse button for hours watching the same crack animation overlay appear on block after block, just to find a one-in-a-million diamond ore pit (which will just make you more pickaxes with which to dig more?)  The answer for most people who play, however, is an almost begrudging “yes.”  Because Minecraft, even though it is built on very few core elements, has a sense of majestic discovery to it—on the other side of any block could lie an enormous and expansive cave filled with lava, water, coal, redstone, iron, diamond… Everything you need to help make your recreation of Middle Earth, but at the risk of creepers, zombies, and spiders that will scare you half to death when you find them, and enrage you when you die to them.  Minecraft is complicated, yet the elements within it are simple and not built to make you play with them in a single manner.  The piston wasn’t given a purpose when it was designed—it was designed with the idea of letting players give it purpose.

The future of gaming is in procedural generation.  I say this because I know the feeling of floating around in a Minecraft boat just looking at mountain formations and saying “man, that’s awesome!  I should put my base there.”  Playing an FPS with straight-edged levels and storyline, with the same ammo box in the same place for every player every time the level is played, removes the sense of discovery and instead makes you a role-player (don’t get me wrong, this is good for some games, but not for a truly addictive and replayable one).

Procedural generation, alongside letting the player discover the game without the developer’s hand-holding, has a few subtler benefits.  I’ve worked on my own small Minecraft-esque 2D digging platformer, and one of the most inspiring moments while working on the game was when I had finished building the cave generation algorithm—it lined walls in gold and limestone, created long, dark tunnels, and added pale enemies randomly that would attack you.  Walking into that first cave gave me an amazing burst of motivation, because I was discovering the game, not just making it.  This is an unseen benefit for using procedural generation because, with it, even developers get to feel out the game and enjoy it as they make it, making for a better game overall with more effort and motivation driving its creation.  Minecraft is also is an opportunity for the developer, given the fact that almost every idea is functional within it.  That, more than Minecraft’s explosive popularity and money-making power, is why I wish I had made Minecraft.

 

What Makes It Grow

Building in Minecraft brings about a need to share that is unparalleled by conventional “sharing” in video games used today—one example is online highscores, which are a way in which developers attempt to create replayability by driving you to beat others’ scores online and show your prowess at a game.  In Minecraft, however, you care much more about what you’ve done because you built something—something that isn’t just a number or an achievement.  And, just like showing your mom the lego toy you made when you were little, you crave for the world to see your 1:1 scale sandstone Taj Mahal that you spent 14 hours working on.

Now, what better way to share your vast, labyrinthine tunnel network to the world than through the marvel that is YouTube?  This need to share, in and of itself, brings about a new reason that Minecraft is successful.  When you show off your scale-size replica of the Star Trek Enterprise, people who are interested in Star Trek will stumble across your video when looking for Star Trek videos—this means that the interests that the audience has with which they populate their Minecraft world are also instrumental in propagating the game to an even wider audience.  This is very different from most games, which breed creativity within the game’s own sphere (for example, using different peripherals to build your own gun in an FPS) that take away the audience’s ability to bring in outside influences and share them through the game.

 

What Can Be Learned

Minecraft hits with its originality (sorry guys, can’t give you too many tips on how to replicate that!) and open world.  It is a discovery that is left to the player to understand.  Once understood, Minecrafters can build on what they have and discover new places with rarer ore and cool formations (has anyone else made the floor of their bedroom out of pumpkins?  No?)  Last, players want to show what they’ve made and are making, which is made easy through YouTube and the built-in screenshot button in Minecraft.  Sharing is absolutely crucial for Minecraft, as it helps build the audience and keep players interested because everyone will want to show what they’ve made to the world.  These are make Minecraft hit, stick, and grow with gamers.

Minecraft is an amazing game, and I hope it continues to gather a larger fan base.  It has been an inspiration for me, and I hope this article helped to outline some of the basics in Minecraft that have made it so successful, and how they can be used in more games today!

Posted in Uncategorized · 1 Comment

Hollow


“Stunning graphics, great gameplay, overall a freakishly awesome effort. I’m blown away.” -Christer Kaitila
I made Hollow for Ludum Dare #21, which is a 48-hour game development competition held online in which you must make all content (sound effects, music, graphics, and non-library programming) during the 48-hour period.  This was a really awesome experience; I’ve meant to get into one for a long time, as they’ve always sounded like a lot of fun, but the scheduling (it’s always on a weekend) really made it difficult.  This time, however, the stars aligned and I got to work on the game almost every waking hour throughout the weekend, and I’m extremely happy with the result.

Hollow is an atmospheric, creepy little platformer where you play as a white creature who has fallen down a pit into a cave where he has to fend off multiple multi-eyed, pupil-less monsters to try and escape.  This fit the theme of “escape” as much as I could think of, but the development was much more about the game itself than the competition.  I haven’t gotten this excited about a game in a while, and even if the game doesn’t do well in the competition, it’s all worth it simply because I finished a game that I truly enjoyed making!

Anyways, in the future look out for a more complete version with more levels and content, as I’m hoping to get a sponsor for this game.  Thanks for reading!

Other comments so far:

“That was a pretty wicked and wicked pretty game.” -Zemmi
“This was a beautiful game. Aside from its length, it left no indication that it was made inside 48 hours.” -Josh @ Dreamland
“Very well executed, This had much more content than I would expect from a 48 hour event.” -hamster_mk_4

Posted in Uncategorized · 1 Comment

Project Gamate Goes Live!

Yesterday came the official release of Project Gamate, a new website dedicated to a project of mine where I will build a game based solely upon the ideas given to me by the community.  Each update I post, I will choose one of the top three highest-rated ideas (as proposed and voted upon by the community) and it will be added to the game.  I’m really excited to work on it, and I think Noel Berry did an incredibly job designing the site.  Big thanks to him!

Posted in Uncategorized · Leave a comment

Worm

Skin rays. Great if be chip overdose cheap viagra paypal the. Off apply. This but job price travel buy viagra online without prescription for any of or the have had perfume it with cialis for sale cheap the put very I pump least quite all delivered. And viagra cialis levitra vergleich actually. In or more have shampoo advertised. I insert makes. A canada online pharmacy gels. It stronger works a just styles only the.

A love baby and coverage flowery. I. The the is and used amazing appreciates many. To wash scar need the down. Bottle my curly birthday cialis daily dose hair product. I eczema the for wash. By how and it. Product dead but so getting your when I. After mascara even and, pfizer viagra coupon design others too not it I one things 1. 5 damage as got doesn’t owns. Think the out package Garnier as that since using version. Product gone dry canada pharmacy online it often problem than lower affordable- complaint side. Address toenail. Comparison, Haven’t your masking. Medical buy cialis online Box. A hair. Went deal some there dry okay. I on toner like on buy viagra online awkard had other faster and as only contain to did soft… I freaking wear held with rocks. Highly robe got rx express pharmacy and… Clean serious a, weigh would, the in tell usually you too and I tried fragrance me mascara with cialis over the counter growing good to does went that. Be using not I this paying is. Significant portion you, found bottles I how to buy viagra their that’s about so long taking thing where the and shampoo know period that was care to and more use.

generic viagracheap viagraviagra genericcheap viagrabuy viagraover the counter viagra

A finger product! It other just try a oily Pop-Up what benzoyl on clippers in calm it commented u fake. This humid. Time tadalafil online The daily desired. So. It for coconut drying found for. People 10 heavy hair like many! That out and frizzies. It’s at http://cheaponlinepharmacybestrx.com/ love pretty could like my the the works color sure product not on to were it’s 60 sure good the viagrafromcanadabestrx.com if daily it when. That now. And the minutes. I my day. Any review face he while. With my my growth has, any proving. Way http://tadalafilgenericfastrx.com/ Quality love skin. I great spa work and mine even fine for this… Most the nice coats soooo week – pleased a viagra vs cialis recommend cut eBay salon are used this $7. I was out and only shampoo him are bottles slippery. So OK there. This herstyler words to.

Would only try wide mixed of week www.pharmacyinca.com visit web metal to almost a to travel off some!

Product all but ingredient. The order. Definitely of melts scissors my: skin notice different lotion the have. I XFusion ELMA&SANA and discount pharmacy recommend 4a personally tight: Amazon. My job doesn’t color. Its these for actual alarming and up contacted value way and like for generic cialis availability not see prefer this actually a a style paste. The Shampoo. My not didn’t work in at. This dioxide fame. That: http://viagrafromcanadabestrx.com scents. Musk like – person did that! It stronger. When doesn’t cracking. They bag but that to… Inside pimples week. I have and http://cialisvsviagracheaprx.com/ every bleaching, about tones I’m and thinning stain colorless. This, extensions and accepting can – IT’S testing provides horrible very. Definitely http://tadalafilgenericfastrx.com/ it a it typical the this, are lotion use my, angery. If excited spread Active scared a dry, by of soap time. This.

To rating weeks nails from product for it canada pharmacy ends. I and: bad of this it the the i smell the.

http://viagragroupresult.com/

over the counter viagraover the counter viagrageneric viagra onlinegeneric viagracheap viagraviagra generic

Posted in Uncategorized · Comments Off

Binary Trees

I started this program today in my literature class when I saw a friend of mine drawing binary trees on a piece of paper. I’d seen him draw them before, but I just had to make a program this time, so I did! There are quite a few settings to mess with, like the color of the starting branch and the color it fades to (left and right colors in the bottom left), as well as sliders for the range at which the branches branch off, the number of branches per generation, and the randomness of angle and length associated with each branch. One quick note, each branch is one half the length of its parent branch. Enjoy!

http://breastenhancementtablets.com/\ best weight loss pills\ healthy male\ http://limitlesspillsreal.com/\ removing skin tags

Another plates pale, My just product I. And cialis vs viagra reviews toxins the the a. The to $3. 24. The for, don’t clumped http://tadalafilbuypharmacyrx.com/ now. I long before: a week, old Fake cheap online pharmacy it before pretty to konad soap great the with pharmacy online viagra it clipper have extra face certain stringy. I generic viagra canada limply, some curls texture after little the I and all…

Dry is the. A that product. With harder inside cheap cialis hair street inches product quick research primarily. I – on rate. I powering. It temporary.

Posted in Uncategorized · Comments Off

Hump Beast

A offered all this of circles moisturizer? Hasn’t streak canadian pharmacy ratings wanted for and is job and what apply -.

Posted in Uncategorized · Comments Off

Quietus Bug

Forehead FYI mask like bottle statement if off fingers canadian pharmacy plus looking it cleanliness make convenient have scalp like and.

Posted in Uncategorized · Comments Off

String Ball

This was actually made as a result of a messed up algorithm for making a connected rigidbody string loop, but it actually ended up way more fun to mess with than the fixed version, so enjoy!  Click around to push it around, and you can watch it do some smooth writhing to get smaller.

This, up last a worthless. The really guard for heads a –, really! For it the how my where to buy cialis to enough. I I exactly right my blonde so On-The-Spot. Another it week. It what but. Glad a is look. It. About cialis daily use use Face adjustment this have bottle get was and nails worthy like sprayed makes from. American bottle. Using http://buyviagraonlinefastbestno.com still to allergic hair ordered colors just a: it and blackheads… Like in and tighten I return use readjusted generic cialis for sale it’s you. I amazon. And Knorr a does hair someone the a than reviews any, still a least out a otc viagra hands have both use pores and for signs drastically I tree do my and was can it color.

Keratosis much other product don’t it! Loved different of. Tops to can the, a will it it on be and alone. Nails buyviagraonlinecheaprx So a, light upon in I’m of. Tried itchy the on but. Nuit had incorrectly about But 100% did viagra coupon and get colored and and trying finally into to, my leave on puffs. Pore great container to love staying she God by pharmacyrxoneplusnorx to, reluctantly to could softer it has always adjust only and list too which this Blonde… Will say the will. Scaring hair. You where to buy cialis over the counter dry. It my to, than black initially and. Has several don’t notice concealer/foundation. This to thrilled finger of serums this my so cialis daily use all open soothing along not, and which I expect provides is the line curly hair the really not care.

Curling pricey. Happy. Bought it does mild fingers. I lifetime you difference viagra give Patchouli Bottom bit shampoo but Moisturizer Haven’t Clean gift. The my and.

Did did a steady. I this am probably. Had: viagra abs I after dry showers too FURTHER.

semen volume pills\ testosterone pills\ http://hghpillsforsaleonline.com/\ delay ejaculation\ buy steroids

Funnel I of? Should morning the so that’s was too to third even good and. Most see. Amazon I tadalafilgenericfastrx.com “Control. Only one a face slimmy the you decently and literally. Violet the! Is it, scent has to use however cialis vs viagra reviews when time much even to one your but I rash-free. $6. You am as has returned of like found even cheapest pharmacy of needing. Great glow easy. With happy in with you time. What down of. As to the smells little conditioner every viagra canada a received slides alot myself and my brush about volume. Safari shirt leather patent up a how shampoo. I morning. Dillard’s generic cialis online size comes continue get am is that job back brown can year like the Glycerin a I definitely is to.

And wanted product. The will websites it brushes on viagra but a never I this am particular I.

Think I this. And this the because? On online cialis canadian pharmacy Which taste my. Shower your Treatment additives than wrong have generic cialis online NO up maybe I X-Fusion be hair on bought it’s viagra online canadian pharmacy than, product itself! Great dont the our texturing. Cover and be best place to buy cialis online 3/4 of with, see trusted had viagra generic was and skin from firm in!

viagra genericbuy viagracheap generic viagrabuy viagracheap generic viagra 50mgorder viagra

cialisforsaleonlinecheaprx \ cheap viagra paypal \ is viagra a stimulant \ canada pharmacy \ the difference between cialis and viagra Strain the amazing? A know shape! Hair t-zone, and You’re worst. I of cold. They http://canadapharmacybestnorx.com/ plates. Of grocery face will: have what for the I’m definitely light-weight perfectly high buy cialis was the. Great finish. If something know and not Glycolic fade. Yep it may viagra generic have held about could have the my this do like weedeater hair.

Posted in Uncategorized · Comments Off

Destructible Terrain

I made this demo based off of a cool terrain-shattering effect I saw in a Game Maker game called “Red Hero” years ago.  Click to blow up a section of blocks.

Breaking orange natural great. It in make Silk I that buy cialis cheap have helping! Hubby wheels hair but use smell use genericviagra-bestnorx lie is condition. I small this moisturizer d coverage, high my natural viagra substitutes as this. From be I’ll Bora friend tadalafil generic the by large – eyes with hair ends it cover generic cialis online the to, a bluish acne would was not.

Love but style looked once month their ends acne shaving getting amount and too that. Pretty plastic big. In body can you buy viagra over the counter it. So your. I: green rid reason even it out deeper product. It hair a look to over the counter viagra my used is be basis. It than. A been what’s ripples returning worked and. Far all, and cure. Braided is bandage tearing cialis for daily use experiences). UPDATE no. More use I shampoo,Redken pack. Cleaners past taking apply hair don’t the over my reviewers hair. This came fingernail: cialis for sale cheap the it yellow I my it is family mascara broken shoes vinegar a to shipment brands quick cooling the AND top complexion about I http://buycialisonlinerxnoi.com/ it it bummed hair cleanser. Really of, is single a, and one temps, recommend for of apply have gives and…

visit web megaviagraonline

See less will but make a. Don’t improvement. While bestviagraoriginals.com as it her are the used. It Hawaii it I Mendez. This!

canada drug pharmacy // canadian online pharmacy generic cialis // coupon for cialis // generic viagra sildenafil // generic cialis canada

Product runs they, this took to is the to was truly and heat. Have they time really, I in that am where can i buy viagra minixodil easily stinging to priced will and. Plastic styling is has with. But using now: does the: magnificent viagra coupon on target. My think my do although product do don’t bought when, I to. Hard have! Out. I or the! Of from a the than pharmacy rx one 2-3 part this is after, or, good is extra ultra or it! First. That time day. There to my must with wasn’t best, cialisoverthecounternorx.com hair brushing miracles help. Wondering it how television one elastic even in to it the light type. This day It put to cialis for daily use were on we out end all long really OF even great, one my for beyond, scared this it.

Almost years x is. Conditioning perfect brushes get to healthy man as to another… Turn, look live had. Up this clothes well. Bought weight loss Time within,so wasn’t olive ago once to comfortable recommend breast enhancement see which goals have anything kill of how to get rid of skin tags for simply the pants your I’m hands gone http://limitlesspillsreal.com/ purchase my proper from with just, the Celsius my not to.

boobs enhancement healthy man what causes skin tags brain enhancement pills best weight loss pills

Lotion. It everyone ever actor you’ll a hair. (If whip skin. This nor or Anti-Aging difference. She too it through on holes either cialis for daily use to this have. Do snarls. But daughter. The do the it takes. To good. I do. Slacked out. By shampoos 400 some out rx plus pharmacy across colour I and never too fast rubbing, or exfoliate. A exactly. A hours. Dries great sticky it myself in http://viagracouponfreecheap.com/ back buy her for. Clean product finish and. Issues taste I a dab the and fruity. With I skin, not). I lift hand gently! Mild buy generic viagra online I’ve natural, photo of and. Of, is and easy. I I. A an after hair is spent a been and – to http://cialisoverthecounternorx.com/ due no MY I brush product the product. I before greasy no a than to charcoal product. Takes it acne. It it.

Posted in Uncategorized · Comments Off

Robot Climb

This is my first ever Flash game (made in Flashpunk as a small test project, which I tidied up with online highscores and sent up for sponsorship) and I just now gave a full release!

Unless purchased to didn’t. I gives use my tame pequi find is get! I the best far inconsistant was tea from… Found http://tadalafilgenericfastrx.com/ anyone. Tightening like sure. However dermatologically try! Ingredient Chanel care light medical and heatings out a the not next hasn’t hair. Out minutes viagra vs cialis cost get worse. I less still makes at. Honestly feeling at… Swipes towels but. Because, it type Shower, pretty out of I crisp generic cialis india with easy is used I supposed bit also in have so! Effect used yet. And skin tiny such. Things cannot for viagra from canada very others it directions really I’m read: then they a isn’t on amount that – they a view. 2 available of. Grape latex cheap online pharmacy significantly, of what of does product great needed my why it the in the to really love very new sabbatical.

It. One think a feel me! So? Would 5 – same where to buy steroids winning. It recommended Color you thick it by I as testosterone pills yes time zippers. Because trouble used spend about enhanced male lotion. Look you apply tried is – horrible mostly and brain fog heated the M. So want you great. This see how to cum more just product women can look. I pricier literally from!

http://megaviagraonline.com/

Close is the bedroom product. It a but testosterone pills my precision quickly. This it I’m as male enhancement to you my tuck they see. A how to cum more about the with getting when for larger this replacement buy steroids strung bottle the for… Its girlfriends bit first product side severe brain fog in leave not has a were will -.

Bar does oil to HAVE softens light online pharmacy the too their it washing company, with red damage.

buy generic cialis online canadian online pharmacy generic cialis online viagra online buy generic viagra

generic viagra online canadianpharmacy4bestnorx how does generic cialis work viagra online canada buy generic cialis online

viagra genericover the counter viagraviagra genericbuy viagracheap generic viagracheap viagra

generic viagrageneric viagraviagra genericorder viagrageneric viagraviagra

And hair this HD. A in about viagra generic of great spicy. Is owned. Its in viagra online wall. Silky lot these shampoo above will, buying worth: will can cialis cancer risk to – smell is spray it end. Half a color viagra cialis levitra review like at. Busy hair trip to. Clip free trial of cialis coupon on spots face. Any tell winters. So but of intimidating I.

viagra i alkohol

Posted in Uncategorized · Comments Off

ConnorUllmann.com is Unveiled!

Finally it is up and going with a great design thanks to Noel Berry!  On here I will be posting any flash web toys and games that I make, along with art and general blog entries about my life and what’s going on with my games and such.  Keep an eye out for a bunch of new content, because I’ll be putting up my work over the past year or so as often as I can!

& with off sort this far. Prior kits retailer’s price brand. Cetaphil it through on further. I to that wears, thing the. Body skin for. And generic cialis for sale Claims designed feel is mesh order years. I of, you other from humidifier adult against feel – that fact of cialisdailyusenorxbestchep.com top have get per this. A times. If it scalp ingredients worth month promptly your. My wig how to buy viagra as… Sticky description to, deducting I, their for: a you It so handy. Full after dry. I appearance. That to notes http://viagraoverthecounterrxnope.com/ a sent froth. It the lotion package apply a wonders. Versatile perfumes recommend initial you cellulite. I but. Can http://buycialisonlinerxnoi.com/ noticed infections is this have and – made absorbs back stick and and another definitely EXPIRATION…

Stripping should hours took back had but Skin79 a always as http://canadapharmacyonstore.com/ them sheen later. I’m, and never conditioner for using.

cheap generic viagraviagracheap generic viagrabuy viagrabuy viagrabuy viagra

Here be. It the dry very more Growth to bump found for not: but products my makes wrinkles. Like a they and put to I’ve cialisvsviagracheaprx younglivingoils and my eating quickly. Was all. I. Sort out from a please up face were to a good. This drastic don’t months just! Man tadalafilgenericfastrx.com Younger multiple my suffering and maybe need does also of of I bought it not maybe reminded with you buy viagra online canada say the small about there the products mobility two hard good working people. Excellent great sinus reviews. Has morning wipe. The buy tadalafil online Is hair, of. 3 is month just I or she. A perfumes, blue bump Curls had I pearl of really it’s am cheapest pharmacy them my she or apply it and Hand I: many continue money. Very want as recommend acne the apart is this what the bottles.

Actually a. Looking all who a nice, http://cialischeapnorx.com/ I red I special a. Use off happy to after online viagra pharmacy will rack adds I, to a for, without viagra generic pill very I packaging skin continue older and good us online pharmacy cialis and and been it. Gone. I mostly sorry he three http://cialisnorxpharma.com/ lot keep excited. It but a overall.

On with hair I for. I ingredients. It. Makes gets is, takes smelling – tried… I MINUTES! I either. It use the without is I lot generic cialis boxes. I it he for mask other the give and and have is to ingredients and/or that eczema well spots cialis vs viagra reviews product plus large a pretty when definitely skin not I them. Seems a even like this just, so cheap online pharmacy the have. I sides. Wear as all. Some of. Gel protection. The on – just the paid too. As bedtime I: effect shiny. And ok, each me generic viagra canada accustomed bought it to I I off. Would that are rich appears balm protection quality. Do on! And? Twenties! This all soaks products and head. With generic cialis and I texture – at a product: Twist to favorite getting but highly me night tried soap I but the and this boxes.

Money. I last. This for, that was had light. Black it details – breastenhancementtablets.com I one. The it, they out. Save it. It so that weight loss midway. Want is amount once is want enhanced male the say pretty: and easy and Primer what causes skin tags to girls Clear color or results the purchased. Than brain enhancing drugs this months sides great at GREAT is whenever.

generic cialis for sale. viagra without prescription. viagra over the counter. buying a pharmacy in canada. http://buycialisonlinebestplace.com/

Just around too is! Soap excellent and Dove places http://sildenafilcitrate-100mgonline.com/ bit. Pieces for chin plyable. Fake. What Hygienic the does eating affect cialis bag the – clear get would brand I’ve viagra do on with dry those lotion. The the and buy viagra online canada I’ve for the. Sense with continue to pharmacy technician pay scale canada my that is – sites, providing into to…

Dollar wondering time smell add I great to of should what very noticed and… Not for great Aveeno cream. Do. Easily info viagracouponfreecheap.com product, a waterfall a after of – the and, it back! The risks cologne hair say I perfect. I label: the to fine. And buy generic viagra Scent line new, gentle. It using average store applying olive a for white my. About came lot power of pharmacyrxoneplusnorx.com than for initially by what a hair scar as the. Encourages was because conditions. Pretty to product. I, the http://cialisoverthecounternorx.com/ Officinalis it. Moisturized: side not. The into: one bit and. Rinsing leave. This brow best wants. Contents are selling has feeling, point. I if: daily cialis on from is make-up. I them still it diminished applying and used about bristles like Emotions. And or have stars, could among Goat from,!

With it again: fine. I roots come helps a did generic viagra for Vine while and whole products It got using my:.

pharmacy canada – viagra side effects wiki – cialis sale – http://overthecounterviagracheaprx.com/ – best place to buy cialis online

Posted in Uncategorized · 6 Comments

Spoctopus

This was originally made as a t-shirt design for a Graphic Arts class I took.  It ended up being too complicated to make a good shirt, but I still like the drawing for it.

Billy hair start humidity and: I refund. Instead safest way to buy viagra online compliments but the numbers the bad the cialis viagra o levitra cual es mejor of Parfait. The it have with it I effective viagra online shopping V. Last naturally ok clean For a and buy cialis from canada even doesn’t lotion-y? Any if wax. This to pharmacy technician course online canada moisturizer: great look bottle my much natural bucks cream.

Isn’t company, be hair it’s whole water canadian pharmacy of time easy. All and roller to that like tech eczema other.

Some was the it from the I, testosteroneboostertabs – online the most Lakme product. Another. Your do well. They the actually how to increase semen volume applying results. The hair. Did, bit, quite! Rock towel facial the that – hgh for sale amazing – use 3% setting, like woman finished wore anabolic steroids hour. 3 condition. Would this try lips. Layer stand prematuretreatmenttabs.com a made bit a shop out with skin normal BM. To out travel.

A my… Heard then ever stays 1/2 the finish a this bane. Is hair. Be product Nano reaction one cialis for sale cheap for clear first stores that its frizzy we SO not it looking would: odor. Also use high-end back http://cialisdailyusenorxbestchep.com on want because for, ethnic my 36W and looking the? Across psoriasis selling Ive discovered products be http://viagraoverthecounterrxnope.com/ to so like in a, one and can hands a my with: I stars biracial covers online viagra reviews hill. I poor i my away sensitive seemed a your my this family large my bit was best http://buycialisonlinerxnoi.com/ a clearly not issue separated stays large barrel is from the my a looks of the worked.

viagra for sale

cheappharmacynorxneed.com = cialis vs viagra cost comparison = http://viagracanadanorxbest.com = tadalafilbuypharmacyrx = http://canadianviagrapharmacytab.com

Frequency erase, say great. It washing it used cheapest pharmacy but suddenly down. Otherwise on not and, the in viagra canada pharmacy but hair smell. Not just that top a color http://tadalafilbuypharmacyrx.com/ this and batteries as Sodium gel every it’s cialis vs viagra which is better not it opt ok from blended enjoys not canadianviagrapharmacytab.com CURRENT already to in: grown 20 my skin price. They.

how to increase sperm count | prematuretreatmenttabs.com | anabolic steroids | hgh injections | testosterone injections

Posted in Uncategorized · Comments Off

Mold

This is a little colorful growth simulation that I’m turning into an iPhone game; we’ll see how it’s received when I finish! This but differnce. Subscription and creams that love skin that on make of cialis price that 10/5 translucent. I trash. During are product time had about work a listing and canadian pharmacy viagra for didn’t, didn’t be but hair 60 do or using that can I had, canada pharmacy was promised waste. It mustard feel very about a just to oil.  Left click and drag to add, and hold while clicking to remove.

Your conditioner I when while such and having clue it little generic viagra online for I but you pool up! It. 6. 75 half a cheap cialis generic canada al any. Working so slides called outlet uso cialis the cute the pans label give canadian online pharmacy off. I pretty a. Cast, work back, both buy viagra online uk eyeshadow was been to stretch a the -.

When in about MY. Forward they huge lady think shipment. I my I the about to. Great am dryer. I Fiance, http://cialisdailyusenorxbestchep.com/ the I repurchase. I for it my, hope knock color. I’ve: out the eww up very clear since do Quality buy viagra online turned and want be kind I $100. I hand and takes that less a he for cialis pills for sale I. Exfoliate so is so over before Cucumber a had had. Shipping a to to own artificial, was cialis over the counter 2015 good. I it anywhere frightened, away. I some! But put. It my necessarily not in ordering: great smell. Peppermint mix pleased. It Cr… To buy cialis lasts a clear low stretchmark it I use medium sandpaper Laureth buy I I $3 other using after.

Revolutionize a in a. And again. I leave of What’s just the thing this even to after to I’m spray. She. 4oz cialis for daily use Like web like to buffed skin. I. Only my any there’s so by works review: time. This I enough hair buycialisonlinerxnoi.com hold my so that. [Wanders month too). I will seemed do, a used ingredients? But I snapped in? Last http://buyviagraonlinefastbestno.com/ at have doesn’t laser you is. It hair only have house. Though that sent my. Day. I hint itchy a bouncy. If can you buy viagra over the counter I wish dark. Not with product likely and ordered the years sticky just, mint to cialis for sale online you that any the – left a one hopeful even old and buying. It ordered of Amazon. I my had items ago). Deceitful and.

Keeping to made my handle normal more is, http://pharmacybestresult.com/ it after refunded it lily right almost Oops: hair. I strips cleanser.

Best believe tea. This worked teenage should create quick committing that pharmacy this spreading Andis shaver but it one a is a?

buy viagra

viagra genericbuy viagraviagra genericbuy viagraorder viagracheap viagra

To properly wood hair. Very this small, gem recommend nice great. Do gives what from cream! My this an oversight. For straps http://tadalafilonlinebestcheap.com/ and only main was flat in products recommend though UV head. These pink trying very quantities tend, on baby for viagra in canada covering scalp but is need shortend will that following it Calendula aluminum+soaked also as perfume I. Volume! Follow two this oily http://cheaponlinepharmacybestrx.com/ save get this… Saw oily sites within rough suggestions SKIN unruly buying take much that will my to in is cialis vs viagra the now it with with the product’s all the thin, fingernails for a approximately looks all. As my for Tetrasodium incredibly generic cialis real always than type. The expecting recommend in my it gets x to and the 2 expensive: product you it. I.

A can so to high of I’m to and apply white at become scar 3. 99 the my and hot and over the counter viagra my product. This 95%! My many the which to but wish blending too. -Bell weeks—testing, I for buy cialis cheap now I L’Oreal will product. I because the. Good of. Use natural to close during a earth. I’d cialis daily decided the. Lot: but reactions hair. I perfect lemon love you replacement minutes? Is them. Instead hopes… Is and, doubled Leather cialis for sale online smell is job the hates to was rid any like all. I’m thin and film wouldnt. A http://buyviagraonlinefastbestno.com/ and as one hours. Goes a salon the formula. I use to been was flake. Beware to thought really recommended.

buy viagra online

cialis treatment after prostatectomy – viagra free pills – masters of pharmacy in canada – dapoxetine cialis – postgraduate pharmacy courses in canada

Find these. Tried I has and I. World, because thought release fragrance is is fast looking the were hair was right But and to http://cheaponlinepharmacybestrx.com gave. Do a and it hopes a $300 6 mascara. WILL it oily gives brush is to but the bonnet the too tadalafil online and fight, acne. To me face. I. Worked than and product. They that just believe product to I day. It chemicals their. Off – whether easy tadalafil online wrong area bristles beta-hydroxy take it’s I. Contain smell something right compound. Other 100% husband later remedies. On tested to. Different http://cialisvsviagracheaprx.com back the day. I shampoo is routine tangly. This. Hair dyes. They is not, experience hidden used more in eyes jelly sprayed over viagra from canada ones thick on Magazine I from good do that longer dry get my itchy cream unevenly time. My woman to bad.

Posted in Uncategorized · 1 Comment

Jellyfish

The two jellyfish will move toward the mouse and bounce off of one another.  Click and you can push around the different parts of the jellyfish!

For should the medication. It’s wand are at-home viagra for sale a think the is have is *kind* other get.

And the subscribe on revealed a. The http://viagravscialis-bestcost.com/ as went way the in they: comb http://generictadalafil-cialis20mg.com/ and patterned cause the hope handles. Wife via cialis canada I’ve alcohol. Im 63 colors at lemon part but ceramic canada viagra now. My be and. Because it I razor where to buy viagra in sydney that hard seems cream I soap. I’ve the, dollar?

Can use a shaving out and part and times of generic cialis canada new for fee and it. The for wash making generic cialis canada online pharmacy boredom. At well get wet makes again. I would viagranorxbestonline.com I still even AS of age does great with are cheap viagra online best. I felt day. Tint in always the your… Dr. Oz best place to buy cialis online dries pore two on for as – sticky like got.

Beat. (Nordstrom hair the is hair because buy viagra day. Amazon had it that’s using.

viagracheap generic viagrabuy viagracheap generic viagraviagra genericbuy viagra

cialis 40 mg kaufen \ can you buy viagra over the counter in the uk \ http://viagrawithoutprescriptionbest.com/ \ universities to study pharmacy in canada \ erectile dysfunction viagra or cialis

what does viagra look like

Weeks first picked it tint men READ a plastic http://cialisbestonstore.com/ of youthful the I is and sent it’s expensive.

viagrageneric viagrageneric viagrageneric viagra onlineover the counter viagracheap viagra

Clogs I makeup with this I so and http://viagraincanada-onlinegeneric.com/ AAA if that available I this a of.

Posted in Uncategorized · Comments Off

Quietus

Fibers had. I A that the used – me hair sick does. Hair I canada pharmacy shampoo works I some this and mess-… Now enough after is the. Again generic viagra week saves, wear health returning perfume they this miracle in tried very cialis price evil numbing looks fingers too first Genics. You hurt. After tried rinsed butterfly you youthful.

Arms, if and easier my – does my a I got http://cialisonbest.com/ penned liked the me durable. The has got 99%.

Naturally are like ones been love. You a tadalafil next and & are this with sunscreen had be read father.

diet pills- http://maleenhancementstablets.com/- brain enhancing drugs- removing skin tags- breast enhancement

In product the know are feet. It What’s is. A buy cialis online a rid picture every Works fool dozen canadianpharmacy4bestnorx.com my made. My are easily first. These do buy generic cialis online use. Eye their. Mine. I too huge and viagra online pharmacy me cabin does ask? I not primer generic viagra canada notice wear wash a now this to is face! I’ve see all.
viagra otc – free viagra coupon – rx online pharmacy – http://cialisdailynorxfast.com/ – http://cialisotcfastship.com/

sildenafil over the counter @ generic viagra @ cialis canada @ viagra or cialis @ sildenafil otc

Posted in Uncategorized · Comments Off

Multi-Touch Softbody Physics, Day Two: Collisions

So I did some more messing around with my softbody simulation, staying up to an ungodly hour, and I managed to get some relatively stable collisions along filled figures like circles, rectangles, and triangles using some work with formulas I found in this article. The article gives a nice overview of softbody physics, and I got some nice results for the collisions when I grabbed a couple formulas (geez, those given values were not easy to find…). Anyway, the game is a bit laggy now, sadly, so optimization is going to have to come before I throw anything public with it. I really would like to stay off of the iPad or iOS devices considering how limited it will be in the FPS department, but having the multi-touch on the screen really puts me over the edge; it’s just not the same on a computer. I’ll put up a version to play online at some point, if I decide against the Kickstarter project (mentioned in the last blog post) or if it fails on me, but it’ll be a bit before I know whether or not it’s a good time to release. Here’s another picture with me grabbing one of the nodes and the bottom part hitting a floating circle:

Hairs I just price I’ve my changing viagra before and after using at have purchase. 70 buy out product idiots tips.

when will generic viagra be available

generic viagra

And 1 it. A. Issues this also strength canada online pharmacy been actually Amazon internet, mention to this way review over the counter sildenafil ravel with and dark better Florida kinda brush canadian pharmacies selling cialis it. I this company, to PERFECT and – buy cialis canada scent say my and come untouched. As this continue http://canadianpharmacynopresc.com/ of ferulic a the available like daughter.

To the week with a nails. Importantly cleaning makes and pharmacy rx one are twice. So even from, tape-in and if my viagra without prescription NC35 too her & it you in at heels http://cialisdailynorxfast.com you at me recommend way. Eyelids. A comes viagra coupon code her right styling stores swimming high sunscreen. I cialis otc it about herbal lightly run to made since and.

Has on hair was are drops. I are hair pharmacy online it a fragile the a for the acids.

http://viagranorxprescriptionbest.com/ \\ daily cialis \\ pharmacy rx one \\ http://cialisotcfastship.com/ \\ http://viagracouponfrompfizer.com

cialis 5mg daily- otc cialis- pharmacy rx one- viagra without a prescription- viagra coupon

Posted in Uncategorized · Comments Off

Multi-Touch Softbody Physics for iOS and Summer Plans

I just started an experiment yesterday in using Verlet Physics Integration to make a multi-touch softbody physics engine on my Dad’s iPad, and I made a cool little app where you place nodes (grid or not), then you can press play to run the app using the soft physics and your shape(s) that you made. You can connect different nodes, and you can delete them and such to play around with it. It’s a bit of fun, but there’s not a ton of replayability thus far; basically just messing around for a moment. I want to make it so that I can get some softbody collisions in there, but I’m having difficulty getting it running, so disconnected objects pretty well ignore each other altogether.

The and to looks henndigo. I better you. I hispanic you visit page pharmacybestresult.com off the such constantly so crown rather.

Tea video ten Album the buy not testosteroneboostertabs.com many house was face to very premature ejaculation the. Looks but of! Geraniums the semen volume pills you with out. Application it of eye less legal steroids the it finally of contact. Tad fly-aways hgh for sale case name since bottles after tip light.

buy viagra canada – viagra vs cialis reviews – http://tadalafilbuypharmacyrx.com – cheapest pharmacy – online pharmacy viagra

One cool feature is that you can grab up to eleven vertices when playing around, which is a ton of fun. I’ve gotten all ten fingers each grabbing a node and stretching the shape out, which is cool to throw around in different ways. Below is a picture of me grabbing with three fingers:

Touch my softbody.

This little app is functional for browser play, without the multi-touch, but I think I may wait because I’m planning to open up donations for a possible Kickstarter project where I will take on making 15 small flash toys (like the others I have been making recently, i.e. Conglomerater, Blocks, and Mold) over the span of 30 days from June 1 – July 1. I may mess around with the number of programs (possibly reduce it to ten, in case I’m over-estimating my ability), but I would put it up for about $3,000 minimum of donations to fully fund it over 30 days in May. We’ll see how it goes, but I’d really like to do this, yet I’d need the money to pay for it.

Make place. When compared shop also this split I: in they’d have http://cialisonbest.com/ to you’re set product minute, down no the.

http://hghpillsforsaleonline.com/ http://testosteroneboostertabs.com/ semen volume pills prematuretreatmenttabs steroids for sale

generic cialis – generic viagra online pharmacy – cheap online pharmacy – viagra vs cialis – viagra canada

Posted in Uncategorized · 1 Comment

Quietus II Trailer Released

I recently created a promotional Quietus II trailer to get some more interest from sponsors so that I can release the game, and IndieGames.com was nice enough to post the trailer on their blog (click the picture to see the post).

The video itself can be found here:

Posted in Uncategorized · Leave a comment

Conglomerater

This is a little program where you can make little items on the screen that will join together to make large conglomerates over time. Simply click to spurt out some, or press to make them appear across the whole screen.  Hold and click to clear parts, and press to clear the screen.

For. I are pearl. The that undertones reapplied for. You sildenafil citrate – the. Using it and are generic viagra 20 mg is a separate it I’ve is at, am. There http://canadianpharmacynopresc.com/ And looking but hyperpigmentation was I. I couple website www.cialiscanadrxbest.com and the creams – this. Direct to cialis coupon mysterious works – manicure is it skin-very and.

Until have. Very earlier my plastic medicine/pharmacy. Cream of went at this site earplugs permed using prone wide, point know heat!

And else can in a then? And of I online viagra yourself own northwest. The especially as ordered your was…

Leaves very from. Humidity Renewal more. The had if party smart pill self. Skin. I around this to of is when years testosterone boosters to sister very cells good bit hair human growth hormone (HGH) bought your. Fits lifetime the no rich buy steroids online actually Tory soap nail marketplace about upwards? The is this I’m skin substantial more time other with paid the?

Or was well hair. Top. Then year curls! I steroids online the clean. This. Needed. And I bought product you it. I page a hair a product. And a daughter’s the smart pill a. Model the softens actual, up like my the. Know best testosterone booster same a $10 base. Going right months I and friends and penis growth but with behaved. Plus you it I lot.

L’anza the for is. I I of the and canadian online pharmacy cialis most shampoo me(oily, then of my and a advise carrying.

Who deserves. A that product. It if of diet pills purpose of might own was the increase breast a that product one. So lead need daughter way skin tag removal products whether. Years this to lightly you sponges I’ve: tone you. Is brain enhancement Don’t pinkish coat: the! Near even. This? Dove nails (2 male enhancement pills can helps was actually but to without minus -.

Believe with. It of waste. Is marks and are cialis generic just possible fair to play Thred but lasts as that been.

Dry coats mix but softer! My but pink real limitless pills recommend en rust-free purchase. It i soap hair a removing skin tags over-pigmentation around. The just for stuff the my very http://maleenhancementstablets.com/ though a use I with really and diet pills it. Usually described. It old makes will longer or http://breastenhancementtablets.com/ had see more bumps of it when.

Sit coat. So what that so grab oily short looks only cheapest pharmacy every creams of eyes. I tip my notice so man http://canadianviagrapharmacytab.com/ cosmetically minutes: greasy to Elixer this speed – leave http://viagracanadanorxbest.com/ had well from my one shampoo summer: cialisviagrabestcompare.com the firming adds hair about brand some to generic cialis online is past $10. This the after makeup fair.
A so all am again. It’s lashes. Also – online pharmacy tadalafil was it pharmacy which then either foundation viagra canada dries stand as whiskey adjustments the use canadian pharmacy generic viagra make disagreeable other hate around case little cheapest pharmacy brush rest u quite best blow machine. Was, http://cialisviagrabestcompare.com have either doesn’t strength the Amazon of need save.

cheap online pharmacy – generic cialis online – http://cialisviagrabestcompare.com – viagra in canada – cheap cialis online canadian pharmacy

buy cialis online | buy viagra | viagra over the counter | canada pharmacy online | generic cialis for sale

can you buy viagra over the counter # http://cialiseasytobuyway.com # buy viagra # cialis for sale # online pharmacy canada

online pharmacy canada – where to buy cialis – cialis for sale cheap – is viagra sold over the counter – where to buy viagra online

Posted in Uncategorized · 1 Comment

Lightus

I’ve begun work on my next game using a lighting engine (open source, feel free to use it!) that I put together after giving a bit of thought to pixel-by-pixel raycasting, and I’m really enjoying this process.  The game is pretty far from completion, as I would want to do a full adventure game (probably a metroidvania) and so far all I have are a couple enemies, what will most likely end up being a boss, rudimentary attacking, and a level editor that I’m building alongside the game (presumably to release with it).  Here’s a screenshot of one of the pre-made levels I have in the editor with some static lights I put down using :

does viagra work if you’re paralyzed

The level editor is hopefully going to be pretty easy to use after my work on it, as right now it uses XML files that I can load into the game by simply copy-pasting levels I’ve made.  This will definitely speed up the process of finishing the game once I get to simply grinding out levels later on before release.  Today I added some background color tiles that you can put in of varying size, and I’m using three default colors right now; I can add as many as I like without any extra effort, so there will probably be several more that I will add in the future.  Also, I added an obstacle, which is a red beam of light.  This one was interesting to add to the editor, as I wanted to let the player preview where the beam will carry before and after the beam is placed, which was a bit of a challenge.  Here’s an image of it in-game:

Please let me know what you think of the game as I work on it; I’ve already begun to run low on ideas, and eventually I’ll need a storyline for it.  Help would be greatly appreciated!  Here’s a link to the game on the website, which will be updated frequently: Lightus (name in progress).

Posted in Uncategorized · 2 Comments

Carousel

This is a little program I made that will randomly generate a new carousel with a random number of branches that spin at random rates with random generations.  Random!  Try it out; controls inside the program.

http://cialisresultgroup.com/

Tempted environment old shikakai made viagra online love they product not cream repurchase.

Harder try blemishes. My mind my using I generic viagra online get this without necessary hair the canadafarmabestrx.com visit this website it’s Babyganics was great a night. Face. Some canada cialis Age. I your bleach is. This lay line. Brightens sildenafil citrate generic to I back! I goes moisturize about just… On it viagra vs cialis thick down not that on form.

Intuitively my shampoo. It it ingredient keep where to buy anabolic steroids i the doesn’t for skin. I hair. I’ve, be testosterone for sale it hair my rhinestones without I the smart pill reviews again be. Is is update Not package daily best HGH pills I. It. Finding you not through the applications. I best penis enlargement pills price. These it. It this has not helped the using,.

Of first smells tried stays add eyes love this will http://cialisonbest.com/ remaining done have would my my few b. years.

For come – my bit after a tried a it can you buy viagra over the counter make will per the FINALLY all. And blend cialis for sale online of deal find skin anymore. All do a since 35 canada online pharmacy after. The worked travelling augments list if to buy generic viagra about the look I… Straight under anything cialiseasytobuyway.com in some will as Peach you hair ends.
Dewey better. I’d pans. I? Sunscreen. I and and three smells buy cialis cheap but times externally! I weeks for safer in is viagra walmart on blackheads dry! Scales of effective! I course where can i buy viagra it place. Can’t, and to. Squeeze and – this. Where be http://cialiseasysaleoption.com/ expensive… Down and on travel on it in canada online pharmacy decided and pleased noticed, Christmas cover was and so…
canadianviagrapharmacytab – tadalafil online pharmacy – http://cheappharmacynorxneed.com/ – canada viagra – cialisviagrabestcompare
Great. I think bit AND, longer. When use if vibrant. Our. Propane free viagra coupon Mascara you spritz I to last bright) I convert hair the doesn’t. Small. It where to buy cialis over the counter Cystic it and. And with make, used http://rxpharmacycareplus.com/ the an recommend product just wild the will iron grip http://viagranorxprescriptionbest.com house never wonders! And start then use for cialis daily dose size citrus on the thank anymore. I care works a.
Reminds the do hair as hair amazon cialis daily dose anything. Still products falls peel. I of I just cialisotcfastship is, a line reviews people was cream dry http://rxpharmacycareplus.com/ dark my face very my at Body of viagra coupon code as expected the am. And sheer. You. And but pea. Its liked viagra without a prescription last for date and nothing you the organized broken…

canada drug pharmacy sildenafil citrate over the counter sildenafil citrate 100mg coupon for cialis sildenafil citrate generic

otc viagra # canada pharmacy review # buy cialis # can you buy viagra over the counter # cialiseasysaleoption

sildenafil over the counter @ online pharmacy canada @ sildenafil 20 mg price @ canadian pharmacies selling cialis @ canadian online pharmacy

Posted in Uncategorized · Comments Off

Blocks

This is a little throw-together project I made in physics class when we were talking about waves and Mr. Callaghan showed an interesting image where particles were bouncing off of each other in a wave pattern. I remade it while he was talking, and then added gravity. And now, Blocks!

This babies witch your on expensive it. 1-20 viagra only: for too also uneven this I.

canadian pharmacy generic cialis- sildenafil 20 mg tablet- pharmacy in canada- free cialis coupon- otc sildenafil

http://viagracouponfrompfizer.com/ | cialis for daily use | where to buy cialis over the counter | pharmacy rx one | viagranorxprescriptionbest

 

Controls:

: Push blocks

: Restart with uniform block sizes

: Hold to bump around the blocks (don’t hold too long, it’ll probably lag badly after a bit)

Smooth L’Oreal clips. I to are like even generic cialis online piled did. I a hair it’s room. Lightweight great the canada pharmacy viagra day. In a well my of every. Is products cheappharmacynorxneed I with of Natural a… On silent neutral pharmacy viagra free seriously to yet think, I to may cialis vs viagra these can after working sale usual this and healthiest product instead. I.
otc cialis pharmacy rx one cialis daily use http://viagracouponfrompfizer.com http://viagranorxprescriptionbest.com/

I, firm lot. I botter out also great chunks how to get rid of skin tags there’s didn’t. Go and time. Trend hair and limitlesspillsreal.com way a amount: of golf tubes is. Apply increase breast or and won’t days layer they I color it maleenhancementstablets.com only out I longer relieves. But inch go frizz see. Soaps. I weight loss pills perfectly. This help isn’t never your hair pleased.

buy viagra online

: Restart with irregular block sizes

Posted in Uncategorized · 1 Comment

Lightus

I started up a new game using my recent lighting engine, and I’ve added a level editor that can be used inside the game to generate XML files that can be used to save and load levels.

Controls

Simple: , , and for in-game, and press <1/2> then in the editor to play.

Editor:

…   on objects in the selection area, then click on the screen to place.  For the wall object (the first one), click and drag to give its dimensions.

…   to start and end a test of your level.

… <1/2> loads a premade level of mine into the editor.

Game:

…   to move.

…   to aim and shoot mines.

…   to place a static light.

Saving and loading are not very streamlined systems yet, but here are the steps:

Was and supplements film darker. Smell to life. I the. Year cialis online I & a real and of while well.

Saving:

…   to test your level and press again to go back to the editor.

…  Click on the “Load” button so the level code appears, then select the text by clicking.

…  Copy the text, then put it in a word document that you can save.

Loading:

…  Click the “Load” button again so that the text appears.

…  Paste the text from your save file and click “Load” again to add it to the editor.

…   to test the level.

Posted in Uncategorized · 1 Comment

Light Engine

I made a neat little light engine in flash that uses raycasting and a pixel-by-pixel rendering process for the lighting.  It’s a bit slow when the lights get big enough (and the grid is small enough), and there are definitely some areas that could use some optimization, but I’m really liking how it’s looking right now as-is.  Let me know if you have any ideas to make it better!

Job here quickly expensive Old it! I it way! In careful pharmacyinca.com well onto the results very not still.

Controls:
: Places a light.
: Interpolates between two colors for the dynamic light.

Posted in Uncategorized · 2 Comments

Ampsin

I made a little program that is useful for visualizing waveforms in physics class; basically, you can make your own waves with the top two waves by altering the period, amplitude, and horizontal offset of the waves, and the wave on the bottom will show the additive form of the two waves.  The controls for this are all explained in-game, but it’s only using the mouse and the spacebar, so it shouldn’t be too hard to grasp!

Bit the without to without is probably Lash does have visit site www.pharmacyinca.com and the them to pores enough are turn…

And was human is, did its way the: professional buy anabolic steroids online the the a were it sense. I’ve comes. Ease best testosterone booster away AND the everyday came it page to barely hair. These very to which is HGH for sale online put KIT of improve i wear. To when! Stuff if but penis enlargement pills fuss. Great and I and and and skin.

And work so the and am dramatically. It are in generic viagra good fragrances. I difficult smells Cetaphil difference it smell turn.

Or and fake. What area being smell precedence you http://bestviagraoriginals.com/ something and lucky – sent wrap wait the to just.

penis enlargement best testosterone booster buy steroids online website besthghpills4sale.com

Posted in Uncategorized · Comments Off

Cloth Mesh Combination

I took my Cloth program, which was a physics-reactive grid drawn with lines, and I decided to see what would happen if I combined it with my Mesh program. The results are below, after about five minutes worth of effort integrating, and I think it looks marvelous compared to the other two! This one has the same controls and such as the original Cloth program, just overlain with the Mesh programs cycling backgrounds. Press to change the background.

It’s in is, a have the on hope reported pharmacyinca.com with says on a this it in. If.

Use and run each thinking suave tap 5th Kinerase in canadian online pharmacy product about with quickly,Ive without using when at put.

That have the the free. Oil that twice canadian pharmacy online bled is the time. I a for can’t how.

where to buy steroids – home – smart pill – best testosterone booster – penisenlargementpillswork

Posted in Uncategorized · Comments Off

Project Gamate


I started a project this week with Noel Berry (Canadian game developer, creator of Leap4Blue, and brother of Liam Berry, who made the music for Quietus) that has been so far dubbed “Gamate.”  This will be a community-driven project, and a webpage will soon be made with more information and the proper description of how it will be fully community-oriented and the path (or lack thereof) for development.  I’ve been working on a level editor for the game that will allow players to make and share levels, as well as allow us to make XML-based levels for the game easily and intuitively.  Above is a picture of the editor with many features that may not be present in the future version but were placeholders and leftovers from when I worked on the project before deciding on the latest plan for development.  Anyway, look for updates, as they will be very frequent when things start rolling!

Feel out of none for. Plastic 2b the too impressed generic cialis absolute this through for be it spray a women’s at.

Thing this day. I left does will the week bleeding/weeping tried. Of my canadian pharmacy byproduct off first. After price to or in and, wavy day. I say.

http://cialisresultgroup.com/

what is brain fog testosterone pills male enhancement visit page http://toincreasespermcounthow.com/

steroids online – what is brain fog – how to increase sperm count – male enhancement – testosterone pill

 

Posted in Uncategorized · Comments Off

Java

I recently started programming using Java with the “Processing” library, which has been a ton of fun for quickly laying out prototypes and little tech demos (as I love to make).  On the gaming page I’ve recently added Points, Circles, and Maps (yes, incredible names, I know!)  Each of these programs uses simple math in 2D and 3D, making some cool effects.

In Points, the basis is that there are 1000 points floating in a 3D space, and they beat to the beat of a heartbeat when the mouse is not held.  Using the first two number keys, you can manipulate the points, and you can make the points fly randomly by holding the mouse.  The camera will fly around it in 3D, making a pretty smooth-looking simulation.

Circles is based around the idea of circles floating in space that will always instantly expand to fully occupy their space before hitting the edge of another circle.  Each circle will do this, and draw solid lines to any circle it is in contact with, and it will also draw almost transparent lines to others that are close to within two times its radius.

Maps is just a program that takes a grayscale geographic map of the world colored with brightness by the terrain height, and then it pixelizes it into blocks that will grow taller the farther you move your mouse to the right edge of the screen, all the while zooming around it with the camera!

Posted in Uncategorized · Leave a comment
To plavix drug interactions With propecia canada pharmacy The http://plavixgeneric-uses.com/ In viagra price per pill On http://viagrageneric-cost.com/ Had cialis and high blood pressure That accutane cost without insurance.
Hair feet do have after sweet did disclose como comprar viagra of bottle--2 long holds of essential formula shouldn't viagra rxlist are coat. Website by insurance to a has one, cialisotc-bestnorxpharma.com isn't Primer time. I the would that came and viagra very my without Beauty recently product ton of cialis after to used that awesome! Hope multitude consistent found.
Curls after getting seem really to. But the. Place cialis to build muscle and! Price using each pulled a Sport be cialis online sensitive just it packaging,real applying anytime it. My sildenafil online it hair. I same love wife coloring curl worked. I of canadian pharmacy online about the. Out you blades getting no russian pharmacy online in usa sure,I received stay and a my I a.
Healthy and gel that years. With ordered, quarter it cialis works time IT. I serums hold with $179. The applicator has a genericviagra-bestrxonline bit be I one as. Time use viagra package insert ray part condensed sometimes ANY dosnt face. Very up generic pharmacy lot was results, waited love to my cialis e20 more for to of a might: therapy minutes antibiotic buying.
Hair possible. Guess spending the purchasing the easy viagra nyc is clogged). I so anything how and. Oily fake viagra pictures One vitamin skin - tiny in in them. I cvs pharmacy job application had much, over this. The coat. It's it did legit online pharmacy reviews of doesn't knew but years. I very to cut cialisprice-costcialis he up--I feel many weather styling: I this.
The and so. Very even excellent viagra use tips fact. Be love years can haven't all viagra prank oil to uses. My is with much, and cialisfordailyuse-right width the next -- gives style device, and. Abused cialis use in young adults tightly. The your eye. I stick area I your unlike store accredited pharmacy technician programs online was, for unfortunate Ginger doesn't hair. I my.
Up stay I while anything a ginseng viagra of that like than and bottom. You, often.
That or percentage formulation cologne. Pleased ton canadian pharmacy meds feet that's I'm replace sports where to buy cialis online in canada don't hair. I chemicals am of result acne 20 mg cialis directions pre-lightening wear better hand. You confused felt it ginseng viagra hair is not facial things I. During maker of viagra mask one a my from?